Sfoglia per Rivista GAMES AND CULTURE
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Can Serious Games Contribute to Developing and Sustaining 21st Century Skills?
2014 Michela OttMireia UsartMargarida Romero,
Don't Flip the Table Yet: A Framework for the Analysis of Visual and Cognitive Ergonomics in Board Games
2024 Passarelli, Marcello; Masini, Michele; Piccinno Tommaso, Francesco; Rizzi, Alessandro
Games as (Not) Culture: A Critical Analysis of the Economic Agenda of Horizon 2020
2019 Perrotta, Carlo; Bailey, Chris; Ryder, Jim; Haggisburridge, Mata; Persico, Donatella
| Titolo | Data di pubblicazione | Autore(i) | File |
|---|---|---|---|
| Can Serious Games Contribute to Developing and Sustaining 21st Century Skills? | 1-gen-2014 | Michela OttMireia UsartMargarida Romero, | |
| Don't Flip the Table Yet: A Framework for the Analysis of Visual and Cognitive Ergonomics in Board Games | 1-gen-2024 | Passarelli, Marcello; Masini, Michele; Piccinno Tommaso, Francesco; Rizzi, Alessandro | |
| Games as (Not) Culture: A Critical Analysis of the Economic Agenda of Horizon 2020 | 1-gen-2019 | Perrotta, Carlo; Bailey, Chris; Ryder, Jim; Haggisburridge, Mata; Persico, Donatella |
Mostrati risultati da 1 a 3 di 3
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