Today, digital data such as 2D images, 3D meshes and 3D point clouds are widely used to design Virtual Environments (VE). Most of the time, only one type of those multimodal data is used to describe and specify the shapes of the objects. However, a single object can be seen as a combination of components linked with constraints specifying the relationships and the rigid transformations defining their arrangement. Thus, the definition of news methods able to combine any kind of multimodal data in an easy way would allow nonexperts of VE to rapidly mock-up objects and scenes. In this paper, we propose a new shape description model together with its associated constraints toolbox enabling the description of complex shapes from multimodal data. Not only rigid transformations are considered but also scale modifications according to the specified context of the constraint setting. The heterogeneous virtual objects (i.e. composed by scalable multimodal components) then result from the resolution of a constraint satisfaction problem through an optimization approach. The proposed approach is illustrated with examples obtained with our prototype software.

Conceptual design of shapes in Virtual Environments through the re-use of heterogeneous data

F Giannini;B Falcidieno
2016

Abstract

Today, digital data such as 2D images, 3D meshes and 3D point clouds are widely used to design Virtual Environments (VE). Most of the time, only one type of those multimodal data is used to describe and specify the shapes of the objects. However, a single object can be seen as a combination of components linked with constraints specifying the relationships and the rigid transformations defining their arrangement. Thus, the definition of news methods able to combine any kind of multimodal data in an easy way would allow nonexperts of VE to rapidly mock-up objects and scenes. In this paper, we propose a new shape description model together with its associated constraints toolbox enabling the description of complex shapes from multimodal data. Not only rigid transformations are considered but also scale modifications according to the specified context of the constraint setting. The heterogeneous virtual objects (i.e. composed by scalable multimodal components) then result from the resolution of a constraint satisfaction problem through an optimization approach. The proposed approach is illustrated with examples obtained with our prototype software.
2016
Istituto di Matematica Applicata e Tecnologie Informatiche - IMATI -
Virtual Reality
conceptual design
shape and object description
heterogeneous data
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/20.500.14243/322802
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