Nature Conservation Volunteers" targets schools, NGOs and other organisations committed to environmental education, aiming to promote voluntary work for the protection of nature and the conservation of valuable ecological heritage amongst youngsters and senior citizens in particular. There are two vehicles that the INVOLEN project uses to achieve this aim: firstly, joint learning and cooperation between young and older volunteers; and secondly, game-based learning, which involves the creation of location-based games, playable on mobile phones on site, in protected areas. This Guide presents the methodology developed by the INVOLEN team and piloted in 5 countries, namely Greece, Italy, France, Slovenia and Hungary, with groups of teenagers and seniors. The aim of the Guide is to give practical advice to teachers and other learning leaders and facilitators about implementing the INVOLEN methodology, providing also examples of how this methodology was implemented during its pilot application in schools and NGOs. The Guide includes the following sections: 1. An outline of the methodology, some definitions and useful concepts 2. A description of the target groups of volunteers and how to recruit them 3. How to define the learning needs of the target groups 4. How to plan and organise a course of intergenerational learning activities for a mixed group of volunteers 5. More about game-based learning and location-based games 6. Examples of the implementation of the INVOLEN methodology in five different locations
Guida alla metodologia Involen per accrescere la sensibilità ambientale nei giovani attraverso il volontariato, l'apprendimento intergenerazionale e i location based games da sviluppare in aree protette.
A Guide for Learning Facilitators
Francesca Ugolini;
2015
Abstract
Nature Conservation Volunteers" targets schools, NGOs and other organisations committed to environmental education, aiming to promote voluntary work for the protection of nature and the conservation of valuable ecological heritage amongst youngsters and senior citizens in particular. There are two vehicles that the INVOLEN project uses to achieve this aim: firstly, joint learning and cooperation between young and older volunteers; and secondly, game-based learning, which involves the creation of location-based games, playable on mobile phones on site, in protected areas. This Guide presents the methodology developed by the INVOLEN team and piloted in 5 countries, namely Greece, Italy, France, Slovenia and Hungary, with groups of teenagers and seniors. The aim of the Guide is to give practical advice to teachers and other learning leaders and facilitators about implementing the INVOLEN methodology, providing also examples of how this methodology was implemented during its pilot application in schools and NGOs. The Guide includes the following sections: 1. An outline of the methodology, some definitions and useful concepts 2. A description of the target groups of volunteers and how to recruit them 3. How to define the learning needs of the target groups 4. How to plan and organise a course of intergenerational learning activities for a mixed group of volunteers 5. More about game-based learning and location-based games 6. Examples of the implementation of the INVOLEN methodology in five different locationsI documenti in IRIS sono protetti da copyright e tutti i diritti sono riservati, salvo diversa indicazione.