This document describes a toolkit designed within the DESIRA project to support the work in the 20 Living Labs. This toolkit is composed of several parts: the inventory of digital tools, the set of application scenarios as derived from the inventory, a list of digital technologies with the potential of being digital game changers (DGCs), and a map of plausible socio-economic impacts associated with the selected potential DGCs. Several experts' interviews have been performed to enrich and support the toolkit.

DESIRA - D1.3: Synthesis report on the taxonomy and inventory of digital game changers

Bacco F M;Barsocchi P;Ferrari A;Gotta A;
2020

Abstract

This document describes a toolkit designed within the DESIRA project to support the work in the 20 Living Labs. This toolkit is composed of several parts: the inventory of digital tools, the set of application scenarios as derived from the inventory, a list of digital technologies with the potential of being digital game changers (DGCs), and a map of plausible socio-economic impacts associated with the selected potential DGCs. Several experts' interviews have been performed to enrich and support the toolkit.
2020
Istituto di Scienza e Tecnologie dell'Informazione "Alessandro Faedo" - ISTI
Rapporto intermedio di progetto
digital tools
digital transformation
application scenarios
cyber-physical system
digital game changers
physical-digital-physical
taxonomy
File in questo prodotto:
File Dimensione Formato  
prod_435740-doc_155900.pdf

accesso aperto

Descrizione: SYNTHESIS REPORT ON THE TAXONOMY AND INVENTORY OF DIGITAL GAME CHANGERS
Dimensione 4.23 MB
Formato Adobe PDF
4.23 MB Adobe PDF Visualizza/Apri

I documenti in IRIS sono protetti da copyright e tutti i diritti sono riservati, salvo diversa indicazione.

Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/20.500.14243/380542
Citazioni
  • ???jsp.display-item.citation.pmc??? ND
  • Scopus ND
  • ???jsp.display-item.citation.isi??? ND
social impact