This article presents "Nabbovaldo e il ricatto dal cyberspazio" (Nabbovaldo and the cyber blackmail), a videogame designed to introduce children aged 11 to 14 to the world of IT security. This videogame was conceived within the framework of Ludoteca, the digital education project of Registro .it (http://www.ludotecaregistro.it); it is edited by Registro .it, domain registry .it managed by the CNR Institute for Informatics and Telematics in Pisa.

Cybersecurity explained through a videogame designed for secondary school stage students

Bassi G;Fabbri S;Vaccarelli A
2021

Abstract

This article presents "Nabbovaldo e il ricatto dal cyberspazio" (Nabbovaldo and the cyber blackmail), a videogame designed to introduce children aged 11 to 14 to the world of IT security. This videogame was conceived within the framework of Ludoteca, the digital education project of Registro .it (http://www.ludotecaregistro.it); it is edited by Registro .it, domain registry .it managed by the CNR Institute for Informatics and Telematics in Pisa.
2021
Istituto di informatica e telematica - IIT
educational
cybersecurity
videogame
serious game
edutainment
File in questo prodotto:
File Dimensione Formato  
prod_452671-doc_170393.pdf

accesso aperto

Descrizione: TR-02/2021
Licenza: Creative commons
Dimensione 472.55 kB
Formato Adobe PDF
472.55 kB Adobe PDF Visualizza/Apri

I documenti in IRIS sono protetti da copyright e tutti i diritti sono riservati, salvo diversa indicazione.

Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/20.500.14243/399426
Citazioni
  • ???jsp.display-item.citation.pmc??? ND
  • Scopus ND
  • ???jsp.display-item.citation.isi??? ND
social impact