In May 2010 a new project aimed to the creation of a Virtual Heritage Network for the town of Teramo was opened to public. It was realized by the CNR- ITABC in collaboration with the Municipality of Teramo (a town located in Abruzzo region, in the middle Italy) and the California University of Merced, with the financial support of Arcus S.p.a. The project aims to the documentation, valorization, fruition of some of the most important archaeological remains of the town and of artifacts preserved in the Civic Archaeological Museum through the use of multimedia and virtual reality technologies. Starting from a common activity of research, data collection and elaboration, many outputs have been produced in order to support the cultural experience of the people visiting the town. The key concept of the project is identified in the multiplication of the virtual networks, contexts and contents in the urban space and within web virtual communities. The paper will describe the main steps of the project. Keywords: virtual archaeology, museum communication, virtual reality, cultural heritage contextualization, storytelling, media hibridation, education.

Teramo Virtual City

Pietroni E;
2011

Abstract

In May 2010 a new project aimed to the creation of a Virtual Heritage Network for the town of Teramo was opened to public. It was realized by the CNR- ITABC in collaboration with the Municipality of Teramo (a town located in Abruzzo region, in the middle Italy) and the California University of Merced, with the financial support of Arcus S.p.a. The project aims to the documentation, valorization, fruition of some of the most important archaeological remains of the town and of artifacts preserved in the Civic Archaeological Museum through the use of multimedia and virtual reality technologies. Starting from a common activity of research, data collection and elaboration, many outputs have been produced in order to support the cultural experience of the people visiting the town. The key concept of the project is identified in the multiplication of the virtual networks, contexts and contents in the urban space and within web virtual communities. The paper will describe the main steps of the project. Keywords: virtual archaeology, museum communication, virtual reality, cultural heritage contextualization, storytelling, media hibridation, education.
2011
Istituto per le Tecnologie Applicate ai Beni Culturali - ITABC - Sede Montelibretti
Istituto di Scienze del Patrimonio Culturale - ISPC
Italiano
Inglese
Teramo
virtual archaeology
museum communication
virtual reality
education.
2
Pietroni E; Pescarin; S
05 Altro::05.12 Altro
info:eu-repo/semantics/other
none
298
File in questo prodotto:
Non ci sono file associati a questo prodotto.

I documenti in IRIS sono protetti da copyright e tutti i diritti sono riservati, salvo diversa indicazione.

Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/20.500.14243/455830
Citazioni
  • ???jsp.display-item.citation.pmc??? ND
  • Scopus ND
  • ???jsp.display-item.citation.isi??? ND
social impact