ZEDDA, ELEONORA
ZEDDA, ELEONORA
Istituto di Scienza e Tecnologie dell'Informazione "Alessandro Faedo" - ISTI
Adaptive humanoid robot behaviour in a serious game scenario through reinforcement learning
2025 Zedda, E.; Manca, M.; Paterno', F.; Santoro, C.
Exploiting personal memories in humanoid robot serious games for mild cognitive impaired older adults
2025 Catricalà, B.; Manca, M.; Paterno', F.; Sale, A.; Santoro, C.; Zedda, E.
Humanoid robot personalised serious games in an older adults’ care center
2025 Canapa, G.; Catricala', B.; Manca, M.; Paterno', F.; Santoro, C.; Zedda, E.
ISTI-day 2025 Proceedings
2025 Del Corso, G.; Pedrotti, A.; Federico, G.; Gennaro, C.; Carrara, F.; Amato, G.; Di Benedetto, M.; Gabrielli, E.; Belli, D.; Matrullo, Z.; Miori, V.; Tolomei, G.; Waheed, T.; Marchetti, E.; Calabrò, A.; Rossetti, G.; Stella, M.; Cazabet, R.; Abramski, K.; Cau, E.; Citraro, S.; Failla, A.; Mesina, V.; Morini, V.; Pansanella, V.; Colantonio, S.; Germanese, D.; Pascali, M. A.; Bianchi, L.; Messina, N.; Falchi, F.; Barsellotti, L.; Pacini, G.; Cassese, M.; Puccetti, G.; Esuli, A.; Volpi, L.; Moreo, A.; Sebastiani, F.; Sperduti, G.; Nguyen, D.; Broccia, G.; Ter Beek, M. H.; Ferrari, A.; Massink, M.; Belmonte, G.; Ciancia, V.; Papini, O.; Canapa, G.; Catricala', B.; Manca, M.; Paterno', F.; Santoro, C.; Zedda, E.; Gallo, S.; Maenza, S.; Mattioli, A.; Simeoli, L.; Rucci, D.; Carlini, E.; Dazzi, P.; Kavalionak, H.; Mordacchini, M.; Rulli, C.; Muntean, CRISTINA-IOANA; Nardini, F. M.; Perego, R.; Rocchietti, G.; Lettich, F.; Renso, C.; Pugliese, C.; Casini, G.; Haldimann, J.; Meyer, T.; Assante, M.; Candela, L.; Dell'Amico, A.; Frosini, L.; Mangiacrapa, F.; Oliviero, A.; Pagano, P.; Panichi, G.; Peccerillo, B.; Procaccini, M.; Mannocci, A.; Manghi, P.; Lonetti, F.; Kang, D.; Di Giandomenico, F.; Jee, E.; Lazzini, G.; Conti, F.; Scopigno, R.; D'Acunto, M.; Moroni, D.; Cafiso, M.; Paradisi, P.; Callieri, M.; Pavoni, G.; Corsini, M.; De Falco, A.; Sala, F.; Saraceni, Q.; Gattiglia, G.
Pepper-based serious games for older adults: initial experiences in real-world settings (short paper)
2025 Canapa, G.; Catricala', B.; Manca, M.; Paterno', F.; Santoro, C.; Zedda, E.
Personalised serious games with humanoid robots for older adults cognitive training
2025 Canapa, G.; Catricala', B.; Manca, M.; Paterno', F.; Santoro, C.; Zedda, E.
A proposal for adapting robot behaviours using fuzzy Q-learning in cognitive serious game scenarios
2024 Zedda, E.; Paterno', F.
Preface for the 1st edition of the international Robots for Humans (RfH) workshop
2024 Cocchella, F.; Eldardeer, O.; Manca, M.; Mattarese, M.; Rezzani, A.; Zedda, E.
Proceedings of the 1st Workshop on Robots for Humans (RfH 2024), co-located with 17th edition of the Conference on Advanced Visual Interfaces (AVI 2024)
2024 Cocchella, F.; Eldardeer, O.; Manca, M.; Mattarese, M.; Rezzani, A.; Zedda, E.
Robots for Humans (RfH 2024) - Embracing human-centred robot design
2024 Cocchella, F.; Eldardeer, O.; Manca, M.; Matarese, M.; Rezzani, A.; Zedda, E.
Train the Brain with SERENI
2024 Catricala', B.; Manca, M.; Paterno', F.; Santoro, C.; Zedda, E.
An adaptive behaviour-based strategy for SARs interacting with older adults with MCI during a serious game scenario
2023 Zedda, E.; Manca, M.; Paterno', F.; Santoro, C.
An environment to collect personal memories of older adults and use them to personalise serious games with humanoid robots
2023 Catricala', B.; Ledda, M.; Manca, M.; Paterno', F.; Santoro, C.; Zedda, E.
Biography-based robot games for older adults
2023 Catricala', B.; Ledda, M.; Manca, M.; Paterno', F.; Santoro, C.; Zedda, E.
DialogFlow, Google speech API and ChatGPT4 on Pepper
2023 Zedda, E; Manca, M
Match-mismatch user/robot personality
2023 Zedda E.
MCI older adults' user experience with introverted and extraverted humanoid robot personalities
2023 Zedda, E.; Manca, M.; Paterno', F.; Santoro, C.
Older adults' user experience with introvert and extravert humanoid robot personalities
2023 Zedda, E.; Manca, M.; Paterno', F.; Santoro, C.
Personalisation of humanoid robots: serious games for older adults based on biographical memories
2023 Catricala', B.; Manca, M.; Paterno', F.; Santoro, C.; Zedda, E.
Q-Learning algorithm for robot behaviour adaptation
2023 Zedda E.
| Titolo | Data di pubblicazione | Autore(i) | File |
|---|---|---|---|
| Adaptive humanoid robot behaviour in a serious game scenario through reinforcement learning | 1-gen-2025 | Zedda, E.; Manca, M.; Paterno', F.; Santoro, C. | |
| Exploiting personal memories in humanoid robot serious games for mild cognitive impaired older adults | 1-gen-2025 | Catricalà, B.; Manca, M.; Paterno', F.; Sale, A.; Santoro, C.; Zedda, E. | |
| Humanoid robot personalised serious games in an older adults’ care center | 1-gen-2025 | Canapa, G.; Catricala', B.; Manca, M.; Paterno', F.; Santoro, C.; Zedda, E. | |
| ISTI-day 2025 Proceedings | 1-gen-2025 | Del Corso, G.; Pedrotti, A.; Federico, G.; Gennaro, C.; Carrara, F.; Amato, G.; Di Benedetto, M.; Gabrielli, E.; Belli, D.; Matrullo, Z.; Miori, V.; Tolomei, G.; Waheed, T.; Marchetti, E.; Calabrò, A.; Rossetti, G.; Stella, M.; Cazabet, R.; Abramski, K.; Cau, E.; Citraro, S.; Failla, A.; Mesina, V.; Morini, V.; Pansanella, V.; Colantonio, S.; Germanese, D.; Pascali, M. A.; Bianchi, L.; Messina, N.; Falchi, F.; Barsellotti, L.; Pacini, G.; Cassese, M.; Puccetti, G.; Esuli, A.; Volpi, L.; Moreo, A.; Sebastiani, F.; Sperduti, G.; Nguyen, D.; Broccia, G.; Ter Beek, M. H.; Ferrari, A.; Massink, M.; Belmonte, G.; Ciancia, V.; Papini, O.; Canapa, G.; Catricala', B.; Manca, M.; Paterno', F.; Santoro, C.; Zedda, E.; Gallo, S.; Maenza, S.; Mattioli, A.; Simeoli, L.; Rucci, D.; Carlini, E.; Dazzi, P.; Kavalionak, H.; Mordacchini, M.; Rulli, C.; Muntean, CRISTINA-IOANA; Nardini, F. M.; Perego, R.; Rocchietti, G.; Lettich, F.; Renso, C.; Pugliese, C.; Casini, G.; Haldimann, J.; Meyer, T.; Assante, M.; Candela, L.; Dell'Amico, A.; Frosini, L.; Mangiacrapa, F.; Oliviero, A.; Pagano, P.; Panichi, G.; Peccerillo, B.; Procaccini, M.; Mannocci, A.; Manghi, P.; Lonetti, F.; Kang, D.; Di Giandomenico, F.; Jee, E.; Lazzini, G.; Conti, F.; Scopigno, R.; D'Acunto, M.; Moroni, D.; Cafiso, M.; Paradisi, P.; Callieri, M.; Pavoni, G.; Corsini, M.; De Falco, A.; Sala, F.; Saraceni, Q.; Gattiglia, G. | |
| Pepper-based serious games for older adults: initial experiences in real-world settings (short paper) | 1-gen-2025 | Canapa, G.; Catricala', B.; Manca, M.; Paterno', F.; Santoro, C.; Zedda, E. | |
| Personalised serious games with humanoid robots for older adults cognitive training | 1-gen-2025 | Canapa, G.; Catricala', B.; Manca, M.; Paterno', F.; Santoro, C.; Zedda, E. | |
| A proposal for adapting robot behaviours using fuzzy Q-learning in cognitive serious game scenarios | 1-gen-2024 | Zedda, E.; Paterno', F. | |
| Preface for the 1st edition of the international Robots for Humans (RfH) workshop | 1-gen-2024 | Cocchella, F.; Eldardeer, O.; Manca, M.; Mattarese, M.; Rezzani, A.; Zedda, E. | |
| Proceedings of the 1st Workshop on Robots for Humans (RfH 2024), co-located with 17th edition of the Conference on Advanced Visual Interfaces (AVI 2024) | 1-gen-2024 | Cocchella, F.; Eldardeer, O.; Manca, M.; Mattarese, M.; Rezzani, A.; Zedda, E. | |
| Robots for Humans (RfH 2024) - Embracing human-centred robot design | 1-gen-2024 | Cocchella, F.; Eldardeer, O.; Manca, M.; Matarese, M.; Rezzani, A.; Zedda, E. | |
| Train the Brain with SERENI | 1-gen-2024 | Catricala', B.; Manca, M.; Paterno', F.; Santoro, C.; Zedda, E. | |
| An adaptive behaviour-based strategy for SARs interacting with older adults with MCI during a serious game scenario | 1-gen-2023 | Zedda, E.; Manca, M.; Paterno', F.; Santoro, C. | |
| An environment to collect personal memories of older adults and use them to personalise serious games with humanoid robots | 1-gen-2023 | Catricala', B.; Ledda, M.; Manca, M.; Paterno', F.; Santoro, C.; Zedda, E. | |
| Biography-based robot games for older adults | 1-gen-2023 | Catricala', B.; Ledda, M.; Manca, M.; Paterno', F.; Santoro, C.; Zedda, E. | |
| DialogFlow, Google speech API and ChatGPT4 on Pepper | 1-gen-2023 | Zedda, E; Manca, M | |
| Match-mismatch user/robot personality | 1-gen-2023 | Zedda E. | |
| MCI older adults' user experience with introverted and extraverted humanoid robot personalities | 1-gen-2023 | Zedda, E.; Manca, M.; Paterno', F.; Santoro, C. | |
| Older adults' user experience with introvert and extravert humanoid robot personalities | 1-gen-2023 | Zedda, E.; Manca, M.; Paterno', F.; Santoro, C. | |
| Personalisation of humanoid robots: serious games for older adults based on biographical memories | 1-gen-2023 | Catricala', B.; Manca, M.; Paterno', F.; Santoro, C.; Zedda, E. | |
| Q-Learning algorithm for robot behaviour adaptation | 1-gen-2023 | Zedda E. |