PATERNO', FABIO

PATERNO', FABIO  

Istituto di Scienza e Tecnologie dell'Informazione "Alessandro Faedo" - ISTI  

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Titolo Data di pubblicazione Autore(i) File
Adaptive humanoid robot behaviour in a serious game scenario through reinforcement learning 1-gen-2025 Zedda, E.; Manca, M.; Paterno', F.; Santoro, C.
An EUD approach to creating feasible and energy-saving automations for smart homes 1-gen-2025 Barricelli, B. R.; Fogli, D.; Gallo, S.; Guizzardi, D.; Maenza, S.; Mattioli, A.; Paterno', F.
Chairs' Welcome 1-gen-2025 Li, T.; Paterno', F.; Vaananen, K.; Leiva, L.; Spano, D.; Verbert, K.
Combined accessibility validation and monitoring of web sites and PDF documents 1-gen-2025 Iannuzzi, N.; Manca, M.; Paterno', F.; Santoro, C.
Context-dependent explainable daily automations 1-gen-2025 Gallo, S.; Maenza, S.; Mattioli, A.; Paterno', F.
Empowering end-user in creating extended reality content with a conversational chatbot 1-gen-2025 Mereu, J.; Artizzu, V.; Carcangiu, A.; Spano, L. D.; Simeoli, L.; Mattioli, A.; Manca, M.; Santoro, C.; Paterno', F.
Explaining automations in IoT settings 1-gen-2025 Gallo, S.; Maenza, S.; Mattioli, A.; Paterno', F.
Explaining problems in daily automations with ExplainTAP 1-gen-2025 Maenza, S.; Mattioli, A.; Paterno', F.
Exploiting personal memories in humanoid robot serious games for mild cognitive impaired older adults 1-gen-2025 Catricalà, B.; Manca, M.; Paterno', F.; Sale, A.; Santoro, C.; Zedda, E.
How an LLM can improve automatic web accessibility validation? 1-gen-2025 Paterno', F.; Vinci, M.; Manca, M.; Iannuzzi, N.
How well can a wristband provide information about a person’s emotional state? 1-gen-2025 Di Serio, A.; Mori, G.; Paterno', F.
Humanoid robot personalised serious games in an older adults’ care center 1-gen-2025 Canapa, G.; Catricala', B.; Manca, M.; Paterno', F.; Santoro, C.; Zedda, E.
Improving accessibility of public administrations web sites through large-scale automatic validations 1-gen-2025 Iannuzzi, N.; Manca, M.; Paterno', F.; Santoro, C.
Interactive serious games for cognitive training of older adults: a systematic review 1-gen-2025 Canapa, G.; Paterno', F.; Santoro, C.
Pepper-based serious games for older adults: initial experiences in real-world settings (short paper) 1-gen-2025 Canapa, G.; Catricala', B.; Manca, M.; Paterno', F.; Santoro, C.; Zedda, E.
Personalised recommendations for daily automations controlled by mobile augmented reality 1-gen-2025 Mattioli, A.; Paterno', F.
Personalised serious games with humanoid robots for older adults cognitive training 1-gen-2025 Canapa, G.; Catricala', B.; Manca, M.; Paterno', F.; Santoro, C.; Zedda, E.
SecureTAP: a conversational agent for secure and privacy-aware smart home automations 1-gen-2025 Di Serio, A.; Gallo, S.; Paterno', F.
50 years of research in Engineering Interactive Computing Systems: the CCL 1974 to EICS 2024 journey 1-gen-2024 Campos, J. C.; Luyten, K.; Nigay, L.; Palanque, P.; Paterno', F.; Spano, L. D.; Vanderdonckt, J.
A conversational agent for creating automations exploiting large language models 1-gen-2024 Gallo, S.; Paterno', F.; Malizia, A.