PATERNO', FABIO
PATERNO', FABIO
Istituto di Scienza e Tecnologie dell'Informazione "Alessandro Faedo" - ISTI
Adaptive humanoid robot behaviour in a serious game scenario through reinforcement learning
2025 Zedda, E.; Manca, M.; Paterno', F.; Santoro, C.
Combined accessibility validation and monitoring of web sites and PDF documents
2025 Iannuzzi, N.; Manca, M.; Paterno', F.; Santoro, C.
Explaining automations in IoT settings
2025 Gallo, S.; Maenza, S.; Mattioli, A.; Paterno', F.
Exploiting personal memories in humanoid robot serious games for mild cognitive impaired older adults
2025 Catricalà, B.; Manca, M.; Paterno', F.; Sale, A.; Santoro, C.; Zedda, E.
Improving accessibility of public administrations web sites through large-scale automatic validations
2025 Iannuzzi, N.; Manca, M.; Paterno', F.; Santoro, C.
Interactive serious games for cognitive training of older adults: a systematic review
2025 Canapa, G.; Paterno', F.; Santoro, C.
Personalised recommendations for daily automations controlled by mobile augmented reality
2025 Mattioli, A.; Paterno', F.
A conversational agent for creating automations exploiting large language models
2024 Gallo, S.; Paterno', F.; Malizia, A.
End-User development for human-robot interaction: results and trends in an emerging field
2024 Vaiani, G.; Paterno', F.
Human control in green smart homes
2024 Gallo, S.; Maenza, S.; Mattioli, A.; Paterno', F.
A mobile augmented reality app for creating, controlling, recommending automations in smart homes
2023 Mattioli, A; Paternò, F
A web serious game for children with attentive disorders: design and experiences from two trials
2023 Angileri, L.; Manca, M.; Paterno', F.; Santoro, C.
Older adults' user experience with introvert and extravert humanoid robot personalities
2023 Zedda, E.; Manca, M.; Paterno', F.; Santoro, C.
Personalisation of humanoid robots: serious games for older adults based on biographical memories
2023 Catricala', B.; Manca, M.; Paterno', F.; Santoro, C.; Zedda, E.
Why is the current XAI not meeting the expectations?
2023 Malizia, A; Paternò, F
End-user development in industrial contexts: the paper mill case study
2022 Manca, M.; Paterno', F.; Santoro, C.
Play with me! A serious game for cognitive stimulation of older adults with a humanoid robot
2022 Zedda, E.; Manca, M.; Paterno', F.
PlayToPickup: customisable serious games for children with cognitive disorders
2022 Angileri, L.; Manca, M.; Paterno', F.; Santoro, C.
Smartphone-based augmented reality for end-user creation of home automations
2022 Ariano, R.; Manca, M.; Paterno', F.; Santoro, C.
The transparency of automatic web accessibility evaluation tools: design criteria, state of the art, and user perception
2022 Manca, M.; Palumbo, V.; Paterno', F.; Santoro, C.