PATERNO', FABIO

PATERNO', FABIO  

Istituto di Scienza e Tecnologie dell'Informazione "Alessandro Faedo" - ISTI  

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Titolo Data di pubblicazione Autore(i) File
CASPER: an interactive IoT automation management environment combining visual and conversational support 1-gen-2026 Gallo, Simone; Maenza, Sara; Mattioli, Andrea; Paterno', Fabio
Personalizing older adults’ cognitive training robot games with LLM support 1-gen-2026 Canapa, Giulio; Catricala', Benedetta; Manca, Marco; Paterno', Fabio; Santoro, Carmelina; Zedda, Eleonora
Adaptive humanoid robot behaviour in a serious game scenario through reinforcement learning 1-gen-2025 Zedda, E.; Manca, M.; Paterno', F.; Santoro, C.
Combined accessibility validation and monitoring of web sites and PDF documents 1-gen-2025 Iannuzzi, N.; Manca, M.; Paterno', F.; Santoro, C.
Explaining automations in IoT settings 1-gen-2025 Gallo, S.; Maenza, S.; Mattioli, A.; Paterno', F.
Exploiting personal memories in humanoid robot serious games for mild cognitive impaired older adults 1-gen-2025 Catricalà, B.; Manca, M.; Paterno', F.; Sale, A.; Santoro, C.; Zedda, E.
Improving accessibility of public administrations web sites through large-scale automatic validations 1-gen-2025 Iannuzzi, N.; Manca, M.; Paterno', F.; Santoro, C.
Interactive serious games for cognitive training of older adults: a systematic review 1-gen-2025 Canapa, G.; Paterno', F.; Santoro, C.
Personalised recommendations for daily automations controlled by mobile augmented reality 1-gen-2025 Mattioli, A.; Paterno', F.
A conversational agent for creating automations exploiting large language models 1-gen-2024 Gallo, S.; Paterno', F.; Malizia, A.
End-User development for human-robot interaction: results and trends in an emerging field 1-gen-2024 Vaiani, G.; Paterno', F.
Human control in green smart homes 1-gen-2024 Gallo, S.; Maenza, S.; Mattioli, A.; Paterno', F.
A mobile augmented reality app for creating, controlling, recommending automations in smart homes 1-gen-2023 Mattioli, A; Paternò, F
A web serious game for children with attentive disorders: design and experiences from two trials 1-gen-2023 Angileri, L.; Manca, M.; Paterno', F.; Santoro, C.
Older adults' user experience with introvert and extravert humanoid robot personalities 1-gen-2023 Zedda, E.; Manca, M.; Paterno', F.; Santoro, C.
Personalisation of humanoid robots: serious games for older adults based on biographical memories 1-gen-2023 Catricala', B.; Manca, M.; Paterno', F.; Santoro, C.; Zedda, E.
Why is the current XAI not meeting the expectations? 1-gen-2023 Malizia, A; Paternò, F
End-user development in industrial contexts: the paper mill case study 1-gen-2022 Manca, M.; Paterno', F.; Santoro, C.
Play with me! A serious game for cognitive stimulation of older adults with a humanoid robot 1-gen-2022 Zedda, E.; Manca, M.; Paterno', F.
PlayToPickup: customisable serious games for children with cognitive disorders 1-gen-2022 Angileri, L.; Manca, M.; Paterno', F.; Santoro, C.