Binary pyramids in two and three dimensions can be used for multiresolution representation. The "standard" OR and AND pyramids have serious drawbacks, as they distort the shape significantly; therefore they can seldom be used effectively. Here we present alternative approaches to build binary pyramids, aimed at improving shape preservation (and, as far as possible, topology preservation) in lower resolutions. The algorithms are easy to implement and produce good results.

On the Multi-scale Representation of 2D and 3D Shapes

G Ramella;G Sanniti di Baja;
1999

Abstract

Binary pyramids in two and three dimensions can be used for multiresolution representation. The "standard" OR and AND pyramids have serious drawbacks, as they distort the shape significantly; therefore they can seldom be used effectively. Here we present alternative approaches to build binary pyramids, aimed at improving shape preservation (and, as far as possible, topology preservation) in lower resolutions. The algorithms are easy to implement and produce good results.
1999
Istituto di Scienze Applicate e Sistemi Intelligenti "Eduardo Caianiello" - ISASI
binary pyramids
shape preservation
multiresolution representation
pixel image
voxel image
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/20.500.14243/123954
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