New 3×3×3 operators are introduced to compute the surface skeleton of a 3D object by either sequential or parallel voxel removal. We show that the operators can be employed without creating disconnections, cavities, tunnels and vanishing of object components. A final thinning process, aimed at obtaining a unit-thick surface skeleton, is also described.

New removal operators for surface skeletonization

LSerino
2006

Abstract

New 3×3×3 operators are introduced to compute the surface skeleton of a 3D object by either sequential or parallel voxel removal. We show that the operators can be employed without creating disconnections, cavities, tunnels and vanishing of object components. A final thinning process, aimed at obtaining a unit-thick surface skeleton, is also described.
2006
Istituto di Scienze Applicate e Sistemi Intelligenti "Eduardo Caianiello" - ISASI
978-3-540-47651-1
removal operation
skeletonization
3D digital images
parallel algorithm
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/20.500.14243/131389
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