A new set of 3times3times3 topology preserving removal operations is introduced to compute the surface skeleton of a 3D object. We show that this set of operations can be appropriately employed in a parallel process, without creating disconnections, cavities, tunnels and vanishing of object components
A new set of topology preserving removal operations in the 3D space
LSerino
2006
Abstract
A new set of 3times3times3 topology preserving removal operations is introduced to compute the surface skeleton of a 3D object. We show that this set of operations can be appropriately employed in a parallel process, without creating disconnections, cavities, tunnels and vanishing of object componentsFile in questo prodotto:
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