This paper presents an overview of the use of virtual reality in physical rehabilitation and some thoughts about implementations of the virtual environment (VE) applied to a rehab robot. The point of view is not just technical but also based on the aims of the technology itself from a user's point of view. Objective of this paper is to present an initial study on virtual reality interface applied to a robot for shoulder rehabilitation. A reflection about anxiety and boredom emotions guides through an analysis of possible improvements of a first simple environment that facilitates patients' movements.
Avoiding boredom and anxiety: a study for rehabilitation application
Claudia Redaelli;Stefano Mottura;Alessandro Scano;Marco Sacco
2012
Abstract
This paper presents an overview of the use of virtual reality in physical rehabilitation and some thoughts about implementations of the virtual environment (VE) applied to a rehab robot. The point of view is not just technical but also based on the aims of the technology itself from a user's point of view. Objective of this paper is to present an initial study on virtual reality interface applied to a robot for shoulder rehabilitation. A reflection about anxiety and boredom emotions guides through an analysis of possible improvements of a first simple environment that facilitates patients' movements.File in questo prodotto:
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Descrizione: Avoiding boredom and anxiety: a study for rehabilitation application
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