An Importance Sampling technique, tuned for the simulation of ideal or suboptimal MAP bit-per-bit decoding, is applied to some examples of Turbo Product Codes, i.e. to turbo decoding of the product of block codes. The simulation results show the remarkable performances of the suboptimal algorithms. The presence of the so called "knee" in the performance curves, predicted by the Maximum Likelihood Asymptote bound, is also confirmed.

Importance Sampling simulation of Turbo Product Codes

M Ferrari;S Bellini
2001

Abstract

An Importance Sampling technique, tuned for the simulation of ideal or suboptimal MAP bit-per-bit decoding, is applied to some examples of Turbo Product Codes, i.e. to turbo decoding of the product of block codes. The simulation results show the remarkable performances of the suboptimal algorithms. The presence of the so called "knee" in the performance curves, predicted by the Maximum Likelihood Asymptote bound, is also confirmed.
2001
Istituto di Elettronica e di Ingegneria dell'Informazione e delle Telecomunicazioni - IEIIT
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/20.500.14243/236040
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