This special issue focuses on analysing how digital SGs can contribute to the knowledge society's higher demand towards acquiring transferable, transversal skills, that can be applied in different contexts, dealing with various scientific disciplines and subjects. Examples of such skills, often referred to as 21st century transferable skills, include, for example, collaboration, critical thinking, creative thinking, problem solving, reasoning abilities, learning to learn, decision taking, digital literacy
Guest Editorial: Game Based Learning for 21st Century Transferable Skills: Challenges and Opportunities
2014
Abstract
This special issue focuses on analysing how digital SGs can contribute to the knowledge society's higher demand towards acquiring transferable, transversal skills, that can be applied in different contexts, dealing with various scientific disciplines and subjects. Examples of such skills, often referred to as 21st century transferable skills, include, for example, collaboration, critical thinking, creative thinking, problem solving, reasoning abilities, learning to learn, decision taking, digital literacyFile in questo prodotto:
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Descrizione: Bottino-editorial-2014
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