A new pruning algorithm is introduced to remove peripheral branches of scarce relevance from the curve skeleton of 3D objects, while keeping the more relevant branches untouched. The algorithm does not require fine tuning of the parameters involved in the criteria suggested to evaluate branch significance and, in the average, produces satisfactory results.

Pruning the 3D Curve Skeleton

Luca Serino;Gabriella Sanniti di Baja
2014

Abstract

A new pruning algorithm is introduced to remove peripheral branches of scarce relevance from the curve skeleton of 3D objects, while keeping the more relevant branches untouched. The algorithm does not require fine tuning of the parameters involved in the criteria suggested to evaluate branch significance and, in the average, produces satisfactory results.
2014
Istituto di Calcolo e Reti ad Alte Prestazioni - ICAR
Istituto di Scienze Applicate e Sistemi Intelligenti "Eduardo Caianiello" - ISASI
3D object
curve skeleton
pruning
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/20.500.14243/248403
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