In this paper, we present a novel parallel implementation of a high fidelity inverse tone mapping operator. Our method makes use of point based graphics to accelerate density estimation, and multi-core CPUs for extracting light sources. We show that our method can achieve real-time performance on a lower-end graphics card, with minimum loss of quality.
Real-time high fidelity inverse tone mapping for low dynamic range content
Banterle F;Scopigno R
2013
Abstract
In this paper, we present a novel parallel implementation of a high fidelity inverse tone mapping operator. Our method makes use of point based graphics to accelerate density estimation, and multi-core CPUs for extracting light sources. We show that our method can achieve real-time performance on a lower-end graphics card, with minimum loss of quality.File in questo prodotto:
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Descrizione: Real-Time High Fidelity Inverse Tone Mapping for Low Dynamic Range Content
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