A Virtual Reality environment with hypermedia was designed to help undergraduates understand the structure and functioning of the turning lathe. Study 1, was carried out with 30 novice students, and Study 2, involved 24 students attending a machining course. These studies demonstrated that the virtual lathe can foster the comprehension of some core machining concepts. Further, the studies suggest that novice students benefit prevalently from the earlier free navigation of the virtual environment, whereas expert students benefit from an analysis of the hypermedia.

Virtual Reality and Hypermedia in Learning to Use of a Turning Lathe

Imperio E;Sacco M
2001

Abstract

A Virtual Reality environment with hypermedia was designed to help undergraduates understand the structure and functioning of the turning lathe. Study 1, was carried out with 30 novice students, and Study 2, involved 24 students attending a machining course. These studies demonstrated that the virtual lathe can foster the comprehension of some core machining concepts. Further, the studies suggest that novice students benefit prevalently from the earlier free navigation of the virtual environment, whereas expert students benefit from an analysis of the hypermedia.
2001
Istituto di Sistemi e Tecnologie Industriali Intelligenti per il Manifatturiero Avanzato - STIIMA (ex ITIA)
17
142
155
Formazione tecnica
Realtà Virtuale
Ipermedialità
Apprendimento
Sperimentazione
4
info:eu-repo/semantics/article
262
Antonietti, A; Imperio, E; Rasi, C; Sacco, M
01 Contributo su Rivista::01.01 Articolo in rivista
none
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/20.500.14243/27533
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