This paper describes a technique to reconstruct the volumes of the human body. For this purpose, are introduced mathematical objects able to represent 3d shapes, called superquadrics. These objects are positioned in the space according the captures made by a Microsoft Kinect device and are composed to represent the volumes of the human body. The employment of quaternions provides a relevant speedup for the rotation of the volumes and allows to follow the human movements in real time and reduced computational cost.

Fast Volumetric Reconstruction of Human Body through Superquadrics

Infantino I;Vella F;Gaglio S
2013

Abstract

This paper describes a technique to reconstruct the volumes of the human body. For this purpose, are introduced mathematical objects able to represent 3d shapes, called superquadrics. These objects are positioned in the space according the captures made by a Microsoft Kinect device and are composed to represent the volumes of the human body. The employment of quaternions provides a relevant speedup for the rotation of the volumes and allows to follow the human movements in real time and reduced computational cost.
2013
Istituto di Calcolo e Reti ad Alte Prestazioni - ICAR
Istituto di Calcolo e Reti ad Alte Prestazioni - ICAR
3D shape modelling
human body scanning
superquadric
superellipsoid
quaternions
reconstruction
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/20.500.14243/276560
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