In the chapter the author focuses on virtual museums, an application area related to virtual heritage. She analyses what is a virtual museum, its characteristics and categories. The section is closed with four examples of Virtual Museums.

Virtual Reality and Cyberarchaeology - Virtual Museums

Sofia Pescarin
2013

Abstract

In the chapter the author focuses on virtual museums, an application area related to virtual heritage. She analyses what is a virtual museum, its characteristics and categories. The section is closed with four examples of Virtual Museums.
2013
Istituto per le Tecnologie Applicate ai Beni Culturali - ITABC - Sede Montelibretti
Istituto di Scienze del Patrimonio Culturale - ISPC
Inglese
F. Remondino, S. Campana
3D Recording and Modelling in Archaeology and Cultural Heritage. Theory and best practices
129
133
5
978 1 4073 1230 9
https://www.academia.edu/43954969/Virtual_Reality_and_Cyberarchaeology_Virtual_Museums
British Archaeological Report, General Editors A.R. and Walker
Oxford
REGNO UNITO DI GRAN BRETAGNA
Sì, ma tipo non specificato
Virtual Archaeology
Virtual Museums
1
02 Contributo in Volume::02.01 Contributo in volume (Capitolo o Saggio)
268
none
Sofia Pescarin
info:eu-repo/semantics/bookPart
   Virtual Museum Transnational Network
   V-MUST.NET
   FP7
   270404
File in questo prodotto:
Non ci sono file associati a questo prodotto.

I documenti in IRIS sono protetti da copyright e tutti i diritti sono riservati, salvo diversa indicazione.

Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/20.500.14243/284907
Citazioni
  • ???jsp.display-item.citation.pmc??? ND
  • Scopus ND
  • ???jsp.display-item.citation.isi??? ND
social impact