We show that a three-dimensional (3D) scene can be coded by joining different objects by combining multiple optically recorded color digital holograms. Recently, an adaptive scheme based on affine transformations, able to correct defocus aberrations of digital holograms, was demonstrated, that we name here Adaptive Transformation in Digital Holography (ATDH). We propose an effective framework to create dynamic color holographic 3D scene by using a generalization of such scheme aided by a speckle reduction method, called Multilevel Bi-dimensional Empirical Mode Decomposition (MBEMD), used for the first time in color holography. We also demonstrate its feasibility to the synthesis of multiple Color Computer Generated Holograms (CCGHs).
Coding Color Three-Dimensional Scenes and Joining Different Objects by Adaptive Transformations in Digital Holography
Memmolo Pasquale;Leo Marco;Distante Cosimo;Paturzo Melania;Ferraro Pietro
2015
Abstract
We show that a three-dimensional (3D) scene can be coded by joining different objects by combining multiple optically recorded color digital holograms. Recently, an adaptive scheme based on affine transformations, able to correct defocus aberrations of digital holograms, was demonstrated, that we name here Adaptive Transformation in Digital Holography (ATDH). We propose an effective framework to create dynamic color holographic 3D scene by using a generalization of such scheme aided by a speckle reduction method, called Multilevel Bi-dimensional Empirical Mode Decomposition (MBEMD), used for the first time in color holography. We also demonstrate its feasibility to the synthesis of multiple Color Computer Generated Holograms (CCGHs).I documenti in IRIS sono protetti da copyright e tutti i diritti sono riservati, salvo diversa indicazione.


