In HRI applications, tracking performance should not be evaluated as a passive sensing behavior, but by considering it as an active process, where the human is involved within the loop. We foresee that the presence of the human being, actively participating in the interaction, improves a tracker performance with a limited additional effort. We tested a tracking approach into a HRI scenario, modeled as a game, measuring both quantitative and qualitative performance.
User Tracking in HRI Applications with the Human-in-the-loop
M De Gregorio;M Giordano
2015
Abstract
In HRI applications, tracking performance should not be evaluated as a passive sensing behavior, but by considering it as an active process, where the human is involved within the loop. We foresee that the presence of the human being, actively participating in the interaction, improves a tracker performance with a limited additional effort. We tested a tracking approach into a HRI scenario, modeled as a game, measuring both quantitative and qualitative performance.File in questo prodotto:
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