Rehabilitation after stroke supported by mechatronic devices and digital environments is a matter of research since many years. It has been discovered that these technologies bring effective improvements in patients' life but clearer results are expected to come. The developed systems often focus their attention on games with the main aim of engaging the patients. In this paper a prototype of a robotic device coupled with a digital environment for rehabilitating at home the upper limb by focusing the attention both on the patient and on the quality of the performance is presented.

A prototype of an automatically assisted and person-focused rehabilitation system for post-stroke patients at home

Stefano Mottura;Sara Arlati;
2015

Abstract

Rehabilitation after stroke supported by mechatronic devices and digital environments is a matter of research since many years. It has been discovered that these technologies bring effective improvements in patients' life but clearer results are expected to come. The developed systems often focus their attention on games with the main aim of engaging the patients. In this paper a prototype of a robotic device coupled with a digital environment for rehabilitating at home the upper limb by focusing the attention both on the patient and on the quality of the performance is presented.
2015
Istituto di Sistemi e Tecnologie Industriali Intelligenti per il Manifatturiero Avanzato - STIIMA (ex ITIA)
9788894128604
stroke; virtual reality; rehabilitation; human factors; engagement
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/20.500.14243/307564
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