In this paper we illustrate the use of cognitive metaphors for the transmission of historical and cultural contents as an indispensable condition in the process of museum communication. For this we used the 3D computer graphics animation to introduce the subjects dealt with in the exhibition spaces dedicated to Queen Nefertari, the chapel of Maya, the tomb of Kha, the house of the Golden Bracelet and the house of Octavius Quartio. In these filmed segments, passive viewing is offset by an emotional approach that engages visitors in an information path where, despite the inactive mode of fruition, they are in some way participants, because they are emotionally involved. The film itself is conceived as a showcase of changeable, heterogeneous digital content, capable to offer a concise, preparatory overview of the finds present in the museum spaces.
Image-Based techniques for the virtualization of Egyptian contexts
Francesco Gabellone;Ivan Ferrari;Francesco Giuri;
2017
Abstract
In this paper we illustrate the use of cognitive metaphors for the transmission of historical and cultural contents as an indispensable condition in the process of museum communication. For this we used the 3D computer graphics animation to introduce the subjects dealt with in the exhibition spaces dedicated to Queen Nefertari, the chapel of Maya, the tomb of Kha, the house of the Golden Bracelet and the house of Octavius Quartio. In these filmed segments, passive viewing is offset by an emotional approach that engages visitors in an information path where, despite the inactive mode of fruition, they are in some way participants, because they are emotionally involved. The film itself is conceived as a showcase of changeable, heterogeneous digital content, capable to offer a concise, preparatory overview of the finds present in the museum spaces.I documenti in IRIS sono protetti da copyright e tutti i diritti sono riservati, salvo diversa indicazione.