Defining methods for the automatic understanding of gestures is of paramount importance in many application contexts and in Virtual Reality applications for creating more natural and easy-to-use human-computer interaction methods. In this paper, we present a method for the recognition of a set of non-static gestures acquired through the Leap Motion sensor. The acquired gesture information is converted in color images, where the variation of hand joint positions during the gesture are projected on a plane and temporal information is represented with color intensity of the projected points. The classification of the gestures is performed using a deep Convolutional Neural Network (CNN). A modified version of the popular ResNet-50 architecture is adopted, obtained by removing the last fully connected layer and adding a new layer with as many neurons as the considered gesture classes. The method has been successfully applied to the existing reference dataset and preliminary tests have already been performed for the real-time recognition of dynamic gestures performed by users.

3D dynamic hand gestures recognition using the leap motion sensor and convolutional neural networks

K Lupinetti;A Ranieri;F Giannini;M Monti
2020

Abstract

Defining methods for the automatic understanding of gestures is of paramount importance in many application contexts and in Virtual Reality applications for creating more natural and easy-to-use human-computer interaction methods. In this paper, we present a method for the recognition of a set of non-static gestures acquired through the Leap Motion sensor. The acquired gesture information is converted in color images, where the variation of hand joint positions during the gesture are projected on a plane and temporal information is represented with color intensity of the projected points. The classification of the gestures is performed using a deep Convolutional Neural Network (CNN). A modified version of the popular ResNet-50 architecture is adopted, obtained by removing the last fully connected layer and adding a new layer with as many neurons as the considered gesture classes. The method has been successfully applied to the existing reference dataset and preliminary tests have already been performed for the real-time recognition of dynamic gestures performed by users.
2020
Istituto di Matematica Applicata e Tecnologie Informatiche - IMATI -
3D dynamic hand gesture recognition
Deep learning
Temporal information representation
3D pattern recognition
Real-time interaction
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/20.500.14243/385564
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