The 5G is the fifth generation of networks. It will officially arrive from 2020 to connect millions of devices all over the world with high speed and low latency, to enable advanced projects based on smart technologies, Internet of Things, smart cities and a new generation of smart houses. The use of this new high-speed connection will positively involve, in the near future, the virtual enjoyment of cultural heritage, allowing to offer new and more powerful solutions, especially in the field of immersive VR/AR visualization. On these premises we have carried out a project that aims to virtualize some spaces within the Diocletian Baths through innovative, immersive, emotional and persuasive solutions. The results are based on simple panoramas and 360° VR videos. However, they are enhanced with the stereoscopic vision and, above all, the animation of the scene, thus increasing the "sense of presence" of the user. The immersive visit within ancient spaces is populated with life, human figures and elements that increase the spatiality of reconstruction (sense of scale, presence, verisimilitude).

A RECONSTRUCTIVE PROPOSAL OF DIOCLETIAN'S BATHS FOR THE 5G EXPERIMENTATION IN ROME

Francesco Gabellone
2020

Abstract

The 5G is the fifth generation of networks. It will officially arrive from 2020 to connect millions of devices all over the world with high speed and low latency, to enable advanced projects based on smart technologies, Internet of Things, smart cities and a new generation of smart houses. The use of this new high-speed connection will positively involve, in the near future, the virtual enjoyment of cultural heritage, allowing to offer new and more powerful solutions, especially in the field of immersive VR/AR visualization. On these premises we have carried out a project that aims to virtualize some spaces within the Diocletian Baths through innovative, immersive, emotional and persuasive solutions. The results are based on simple panoramas and 360° VR videos. However, they are enhanced with the stereoscopic vision and, above all, the animation of the scene, thus increasing the "sense of presence" of the user. The immersive visit within ancient spaces is populated with life, human figures and elements that increase the spatiality of reconstruction (sense of scale, presence, verisimilitude).
2020
Istituto di Nanotecnologia - NANOTEC
Terme di diocleziano
virtual
reconstruction
5G
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/20.500.14243/385719
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