Virtual and augmented reality technologies can support the process of clinical rehabilitation, making therapy more engaging, challenging and measurable for people with disabilities or injury, encouraging them to continue their rehabilitation outside of the clinical environment [1]. Although these technologies are used in some rehabilitation-related fields [2, 3], their extensive application in the clinical field is still limited.
The VR4REhAB Interreg Project: Five hackathons for virtual and Augmented Rehabilitation
Daniele Spoladore;Marco Sacco
2019
Abstract
Virtual and augmented reality technologies can support the process of clinical rehabilitation, making therapy more engaging, challenging and measurable for people with disabilities or injury, encouraging them to continue their rehabilitation outside of the clinical environment [1]. Although these technologies are used in some rehabilitation-related fields [2, 3], their extensive application in the clinical field is still limited.File in questo prodotto:
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