Protein biosynthesis is a complex process that involves the transcription of DNA into mRNA and the subsequent translation of mRNA into proteins according to the genetic code. To introduce this fundamental process to a broad audience, we developed "The Language of Life", a game-based workshop that was presented at the Genoa Science Festival 2022, the largest science communication event in Italy. The game-based workshop employed jigsaw puzzle-like elements to represent DNA, mRNA, and aminoacyl transfer RNAs, enabling participants to pair them through codon combinations. The game-based workshop lasted for an hour and the framing was a "special mission" inside a cell. It consisted of an initial training phase that incorporated videos, models, and explanations, followed by practical "missions'' in which participants reproduce transcription and translation mechanisms by moving inside the cell and using the provided materials. The workshop was attended by 1,505 participants, primarily students aged 6-18, and received positive feedback. In this paper, we present our experience conducting this workshop and discuss its impact and potential for future use.

"The Language of Life: A Game-Based Workshop for Introducing Protein Biosynthesis "

Fabio Chiarello
;
Daniela Fioretti
Secondo
;
Francesca Romana Bertani;Luca Businaro;Annamaria Gerardino;Sandra Iurescia
Ultimo
2023

Abstract

Protein biosynthesis is a complex process that involves the transcription of DNA into mRNA and the subsequent translation of mRNA into proteins according to the genetic code. To introduce this fundamental process to a broad audience, we developed "The Language of Life", a game-based workshop that was presented at the Genoa Science Festival 2022, the largest science communication event in Italy. The game-based workshop employed jigsaw puzzle-like elements to represent DNA, mRNA, and aminoacyl transfer RNAs, enabling participants to pair them through codon combinations. The game-based workshop lasted for an hour and the framing was a "special mission" inside a cell. It consisted of an initial training phase that incorporated videos, models, and explanations, followed by practical "missions'' in which participants reproduce transcription and translation mechanisms by moving inside the cell and using the provided materials. The workshop was attended by 1,505 participants, primarily students aged 6-18, and received positive feedback. In this paper, we present our experience conducting this workshop and discuss its impact and potential for future use.
2023
Istituto di fotonica e nanotecnologie - IFN
FARMACOLOGIA TRASLAZIONALE - IFT
Inglese
Proceedings of the 17th European Conference on Games Based Learning
17th European Conference on Games Based Learning
17
1
102
107
6
978-1-914587-89-4
978-1-914587-88-7
https://papers.academic-conferences.org/index.php/ecgbl
Ton Spil, Guido Bruinsma and Luuk Collou
Enschede
PAESI BASSI
Sì, ma tipo non specificato
05/10/2023, 06/10/2023
Enschede, Netherlands
Game-based learning
DNA
mRNA
Protein
Transcription
Translation
Protein biosynthesis
Educational
11
open
Chiarello, Fabio; Fioretti, Daniela; Antognozzi, Tiziano; Bertani, FRANCESCA ROMANA; Bilancini, Ennio; Bisanti, Matteo; Boncinelli, Leonardo; Businaro...espandi
273
info:eu-repo/semantics/conferenceObject
04 Contributo in convegno::04.01 Contributo in Atti di convegno
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/20.500.14243/438335
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