The present paper deals with the videogame "Nabbovaldo and the Cyber Blackmail", designed, developed and promoted by the Ludoteca del Registro .it, the educational section of Registro.it, the registry of Italian internet domains that works within the Institute for Informatics and Telematics of the National Research Council (CNR). The videogame is aimed at children aged 11- 13 to improve their knowledge related to the use of digital resources, and encourage the adoption of good cybersecurity practices. The paper describes its objectives, contents and methods for using it in the classroom.
A serious video game on Cybersecurity
G Bassi;S Fabbri;A Vaccarelli
2023
Abstract
The present paper deals with the videogame "Nabbovaldo and the Cyber Blackmail", designed, developed and promoted by the Ludoteca del Registro .it, the educational section of Registro.it, the registry of Italian internet domains that works within the Institute for Informatics and Telematics of the National Research Council (CNR). The videogame is aimed at children aged 11- 13 to improve their knowledge related to the use of digital resources, and encourage the adoption of good cybersecurity practices. The paper describes its objectives, contents and methods for using it in the classroom.File in questo prodotto:
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