This paper deals with Ludoteca del Registro .it, a digital education project by Registro .it, the registry of Italian domain names, aimed at schools and focused on cybersecurity. In particular, two Ludoteca edutainment tools on cybersecurity will be presented: a videogame, called -Nabbovaldo and the cyber blackmail", aimed at children aged 11 to 14 in order to encourage the adoption of preventing behaviors and the event -Cyber Park?, held during the last edition of Internet Festival (Pisa, October 6-9, 2022).

Cybersecurity Education: a gamification approach

G Bassi;S Fabbri;A Vaccarelli
2023

Abstract

This paper deals with Ludoteca del Registro .it, a digital education project by Registro .it, the registry of Italian domain names, aimed at schools and focused on cybersecurity. In particular, two Ludoteca edutainment tools on cybersecurity will be presented: a videogame, called -Nabbovaldo and the cyber blackmail", aimed at children aged 11 to 14 in order to encourage the adoption of preventing behaviors and the event -Cyber Park?, held during the last edition of Internet Festival (Pisa, October 6-9, 2022).
2023
Istituto di informatica e telematica - IIT
gamification
game-based learning
videogame
serious game
applied game
cybersecurity education
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/20.500.14243/451185
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