Relightable images created from Multi-Light Image Collections (MLICs) are one of the most commonly employed models for interactive object exploration in cultural heritage. In recent years, neural representations have been shown to produce higherquality images, at similar storage costs, with respect to the more classic analytical models such as Polynomial Texture Maps (PTM) or Hemispherical Harmonics (HSH). However, their integration in practical interactive tools has so far been limited due to the higher evaluation cost, making it difficult to employ them for interactive inspection of large images, and to the difficulty in integration cost, due to the need to incorporate deep-learning libraries in relightable renderers. In this paper, we illustrate how a state-of-the-art neural reflectance model can be directly evaluated, using common WebGL shader features, inside a multiplatform renderer. We then show how this solution can be embedded in a scalable framework capable to handle multi-layered relightable models in web settings. We finally show the performance and capabilities of the method on cultural heritage objects.

Effective interactive visualization of neural relightable images in a web-based multi-layered framework

Ponchio F.;
2023

Abstract

Relightable images created from Multi-Light Image Collections (MLICs) are one of the most commonly employed models for interactive object exploration in cultural heritage. In recent years, neural representations have been shown to produce higherquality images, at similar storage costs, with respect to the more classic analytical models such as Polynomial Texture Maps (PTM) or Hemispherical Harmonics (HSH). However, their integration in practical interactive tools has so far been limited due to the higher evaluation cost, making it difficult to employ them for interactive inspection of large images, and to the difficulty in integration cost, due to the need to incorporate deep-learning libraries in relightable renderers. In this paper, we illustrate how a state-of-the-art neural reflectance model can be directly evaluated, using common WebGL shader features, inside a multiplatform renderer. We then show how this solution can be embedded in a scalable framework capable to handle multi-layered relightable models in web settings. We finally show the performance and capabilities of the method on cultural heritage objects.
2023
Istituto di Scienza e Tecnologie dell'Informazione "Alessandro Faedo" - ISTI
Inglese
Bucciero A., Fanini B., Graf H., Pescarin S., Rizvic S.
Eurographics Workshop on Graphics and Cultural Heritage
GCH 2023 - Eurographics Workshop on Graphics and Cultural Heritage
57
66
10
978-3-03868-217-2
https://diglib.eg.org/items/8f42f064-0a8d-4653-8e9a-31296e2a54d1
Sì, ma tipo non specificato
4-6/06/2023
Lecce, Italy
Reflectance modeling
Graphics systems and interfaces
Applied computing
Elettronico
5
open
Righetto, L.; Bettio, F.; Ponchio, F.; Giachetti, A.; Gobbetti, E.
273
info:eu-repo/semantics/conferenceObject
04 Contributo in convegno::04.01 Contributo in Atti di convegno
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/20.500.14243/461408
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