Immersive and user-friendly experiences will win the Extended Reality (XR) game in the long run. However, setting up good VR/AR scenarios often requires manual asset authoring, which is realistic just when dealing with a limited number of predefined objects and scenes. The Social and hUman ceNtered (SUN) XR project is investigating low-cost, yet effective, solutions to create links between a physical environment and its corresponding one in the virtual world.

Bridging virtual and physical worlds through AI

Carrara F.
2024

Abstract

Immersive and user-friendly experiences will win the Extended Reality (XR) game in the long run. However, setting up good VR/AR scenarios often requires manual asset authoring, which is realistic just when dealing with a limited number of predefined objects and scenes. The Social and hUman ceNtered (SUN) XR project is investigating low-cost, yet effective, solutions to create links between a physical environment and its corresponding one in the virtual world.
2024
Istituto di Scienza e Tecnologie dell'Informazione "Alessandro Faedo" - ISTI
XR
AI
Virtual worlds
Open-vocabulary
Semantic reconstruction
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/20.500.14243/532423
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