This deliverable proposes the multifaceted analysis conducted around the results of the MAGICAL in-field school experimentations reported in D.5.2, with a specific focus on pupils' performance and attitudes towards the collaborative game making educational approach. The lessons learnt during the experiments conducted in each partner country are described; a summary of the overall findings is also proposed by focusing on the actual ability of the collaborative game - making approach to trigger and foster students' key transversal skills (particularly digital competence, creativity, problem solving and collaboration). Some final reflections are also drawn on the impact on teachers/ practitioners and on the effectiveness on the adopted methodology and related tools. The specific tools adopted for data collection are reported in the Appendices. Appropriate links to access raw data and documents containing fine- grained analyses are provided; access to exemplar games produced by the pupils is also made available through direct links.

MAGICAL Project Deliverable 6.2 - Analysis of pupils' performance & attitudes

Caponetto Ilaria;Dagnino Francesca Maria;Earp Jeffrey;Ott Michela
2014

Abstract

This deliverable proposes the multifaceted analysis conducted around the results of the MAGICAL in-field school experimentations reported in D.5.2, with a specific focus on pupils' performance and attitudes towards the collaborative game making educational approach. The lessons learnt during the experiments conducted in each partner country are described; a summary of the overall findings is also proposed by focusing on the actual ability of the collaborative game - making approach to trigger and foster students' key transversal skills (particularly digital competence, creativity, problem solving and collaboration). Some final reflections are also drawn on the impact on teachers/ practitioners and on the effectiveness on the adopted methodology and related tools. The specific tools adopted for data collection are reported in the Appendices. Appropriate links to access raw data and documents containing fine- grained analyses are provided; access to exemplar games produced by the pupils is also made available through direct links.
2014
Istituto per le Tecnologie Didattiche - ITD - Sede Genova
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/20.500.14243/296765
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