In this paper, we present a new technique for displaying High Dynamic Range (HDR) images on Low Dynamic Range (LDR) displays in an efficient way on the GPU. The described process has three stages. First, the input image is segmented into luminance zones. Second, the tone mapping operator (TMO) that performs better in each zone is automatically selected. Finally, the resulting tone mapping (TM) outputs for each zone are merged, generating the final LDR output image. To establish the TMO that performs better in each luminance zone we conducted a preliminary psychophysical experiment using a set of HDR images and six different TMOs. We validated our composite technique on several (new) HDR images and conducted a further psychophysical experiment, using an HDR display as the reference that establishes the advantages of our hybrid three-stage approach over a traditional individual TMO. Finally, we present a GPU version, which is perceptually equal to the standard version but with much improved computational performance.

Mixing tone mapping operators on the GPU by differential zone mapping based on psychophysical experiments

Banterle F;
2016

Abstract

In this paper, we present a new technique for displaying High Dynamic Range (HDR) images on Low Dynamic Range (LDR) displays in an efficient way on the GPU. The described process has three stages. First, the input image is segmented into luminance zones. Second, the tone mapping operator (TMO) that performs better in each zone is automatically selected. Finally, the resulting tone mapping (TM) outputs for each zone are merged, generating the final LDR output image. To establish the TMO that performs better in each luminance zone we conducted a preliminary psychophysical experiment using a set of HDR images and six different TMOs. We validated our composite technique on several (new) HDR images and conducted a further psychophysical experiment, using an HDR display as the reference that establishes the advantages of our hybrid three-stage approach over a traditional individual TMO. Finally, we present a GPU version, which is perceptually equal to the standard version but with much improved computational performance.
2016
Istituto di Scienza e Tecnologie dell'Informazione "Alessandro Faedo" - ISTI
High Dynamic Range Imaging
Tone Mapping
GPU
Video Tone Mapping
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Descrizione: Mixing tone mapping operators on the GPU by differential zone mapping based on psychophysical experiments
Tipologia: Versione Editoriale (PDF)
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1 MB Adobe PDF Visualizza/Apri

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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/20.500.14243/328538
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