Despite the widespread usage of mobile devices there is a lack of environments able to allow end users to create applications directly in such devices. In this paper, we present the Puzzle framework, which supports a visual environment for opportunistically creating mobile applications in touchbased mobile phones. The user interface is designed to be usable for mobile users that do not use programming languages in their daily work as well as to motivate end users to playfully experiment and create applications. In particular, we report on its user interface, framework and evaluation.

Puzzle: a visual-based environment for end user development in touch-based mobile phones

Paterno' F.
2012

Abstract

Despite the widespread usage of mobile devices there is a lack of environments able to allow end users to create applications directly in such devices. In this paper, we present the Puzzle framework, which supports a visual environment for opportunistically creating mobile applications in touchbased mobile phones. The user interface is designed to be usable for mobile users that do not use programming languages in their daily work as well as to motivate end users to playfully experiment and create applications. In particular, we report on its user interface, framework and evaluation.
2012
Istituto di Scienza e Tecnologie dell'Informazione "Alessandro Faedo" - ISTI
Inglese
Marco Winckler , Peter Forbrig, Regina Bernhaupt
na
Human-Centered Software Engineering - 4th International Conference
199
216
18
978-3-642-34346-9
http://link.springer.com/chapter/10.1007/978-3-642-34347-6_12
Springer
London
REGNO UNITO DI GRAN BRETAGNA
29-31 October 2012
Toulouse, France
End user development
ubiquitous computing
mobile computing
authoring
2
restricted
Danado, J.; Paterno', F.
273
info:eu-repo/semantics/conferenceObject
04 Contributo in convegno::04.01 Contributo in Atti di convegno
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/20.500.14243/5166
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