GANOVELLI, FABIO
 Distribuzione geografica
Continente #
AS - Asia 2.024
NA - Nord America 989
EU - Europa 517
SA - Sud America 387
AF - Africa 38
OC - Oceania 4
Continente sconosciuto - Info sul continente non disponibili 3
Totale 3.962
Nazione #
US - Stati Uniti d'America 952
SG - Singapore 919
CN - Cina 475
BR - Brasile 323
VN - Vietnam 193
HK - Hong Kong 188
FR - Francia 128
NL - Olanda 117
IT - Italia 82
KR - Corea 68
JP - Giappone 41
DE - Germania 37
GB - Regno Unito 37
RU - Federazione Russa 36
IN - India 35
AR - Argentina 29
FI - Finlandia 24
BD - Bangladesh 23
CA - Canada 21
EC - Ecuador 13
MX - Messico 13
ID - Indonesia 12
ZA - Sudafrica 11
IL - Israele 9
PL - Polonia 9
TW - Taiwan 8
AT - Austria 7
IQ - Iraq 7
VE - Venezuela 7
DZ - Algeria 6
EG - Egitto 6
SA - Arabia Saudita 6
UZ - Uzbekistan 6
AE - Emirati Arabi Uniti 5
MA - Marocco 5
PK - Pakistan 5
SE - Svezia 5
CO - Colombia 4
KE - Kenya 4
PE - Perù 4
PT - Portogallo 4
AZ - Azerbaigian 3
BE - Belgio 3
CH - Svizzera 3
CZ - Repubblica Ceca 3
ES - Italia 3
IE - Irlanda 3
KZ - Kazakistan 3
LT - Lituania 3
TN - Tunisia 3
UY - Uruguay 3
XK - ???statistics.table.value.countryCode.XK??? 3
AL - Albania 2
AM - Armenia 2
AU - Australia 2
BG - Bulgaria 2
BH - Bahrain 2
CI - Costa d'Avorio 2
CL - Cile 2
LB - Libano 2
MK - Macedonia 2
PY - Paraguay 2
TH - Thailandia 2
TR - Turchia 2
UA - Ucraina 2
GE - Georgia 1
HN - Honduras 1
IR - Iran 1
JM - Giamaica 1
JO - Giordania 1
LA - Repubblica Popolare Democratica del Laos 1
LV - Lettonia 1
MD - Moldavia 1
MN - Mongolia 1
MT - Malta 1
MY - Malesia 1
NZ - Nuova Zelanda 1
PF - Polinesia Francese 1
PH - Filippine 1
PR - Porto Rico 1
QA - Qatar 1
RO - Romania 1
RS - Serbia 1
TG - Togo 1
Totale 3.962
Città #
Singapore 579
Santa Clara 375
Hefei 188
Hong Kong 187
San Jose 140
Beijing 93
Lauterbourg 92
Ho Chi Minh City 80
Seoul 65
Ashburn 61
Hanoi 46
Los Angeles 36
Tokyo 30
São Paulo 26
Buffalo 21
New York 20
Guangzhou 16
Rio de Janeiro 16
Florence 13
Frankfurt am Main 13
Dallas 12
Bengaluru 10
Pisa 10
Rome 10
Belo Horizonte 9
Helsinki 9
Toronto 9
Atlanta 8
Bologna 8
Düsseldorf 8
Orem 8
Turku 8
Xindian District 8
Buenos Aires 7
Lappeenranta 7
London 7
Minamishinagawa 7
Brasília 6
Campinas 6
Council Bluffs 6
Haiphong 6
Moscow 6
Mumbai 6
Quito 6
Quận Bình Thạnh 6
Tashkent 6
Amsterdam 5
Curitiba 5
Lucca 5
Manchester 5
Montreal 5
Nuremberg 5
Algiers 4
Baghdad 4
Bexley 4
Can Tho 4
Cape Town 4
Chennai 4
Chicago 4
Da Nang 4
Guayaquil 4
Johannesburg 4
Mexico City 4
Milan 4
Munich 4
Nairobi 4
Newark 4
Seattle 4
Stockholm 4
Wroclaw 4
Baku 3
Belém 3
Betim 3
Brownsville 3
Cascina 3
Charlotte 3
City of London 3
Denver 3
Dublin 3
Guarulhos 3
Houston 3
Hải Dương 3
Jeddah 3
Lima 3
Londrina 3
Lấp Vò 3
Miami 3
Osasco 3
Quận Hai 3
Ribeirão das Neves 3
Sumaré 3
Thái Nguyên 3
Tây Ninh 3
Abidjan 2
Angra dos Reis 2
Bagé 2
Berlin 2
Biên Hòa 2
Bogotá 2
Brussels 2
Totale 2.481
Nome #
Dynamic real-time spatio-temporal acquisition and rendering in adverse environments 113
3D floor plan recovery from overlapping spherical images 99
State-of-the-art in Automatic 3D Reconstruction of Structured Indoor Environments 87
Simulating drilling on tetrahedral meshes 83
BDAM: Batched Dynamic Adaptive Meshes for high performance terrain Visualization 77
Scalable non-rigid registration for multi-view stereo data 71
Reconstructing power lines from images 71
Integrazione di dati tridimensionali e campionamento del colore a fini di documentazione e visualizzazione interattiva 63
Batched multi triangulation 62
MeshLab: an open-source mesh processing tool 61
A deep learning method for frame selection in videos for structure from motion pipelines 59
DeepFlash: turning a flash selfie into a studio portrait 58
Assisting the user in image to geometry alignment 55
SOROS: Sciadro online reconstruction by odometry and stereo-matching 54
Automatic 3D Reconstruction of Structured Indoor Environments 52
3D reconstruction for featureless scenes with curvature hints 52
Visual computing library 52
Proceedings - Web3D 2021: 26th ACM International Conference on 3D Web Technology 51
Turning a Smartphone Selfie into a Studio Portrait 51
Fast and simple automatic alignment of large sets of range maps 51
Batching meshes for high performance terrain visualization 49
Controlled and adaptive mesh zippering 48
VCG Tools 48
Recovering 3D indoor floorplans by exploiting low-cost spherical photography 47
MeshLab - uno strumento open source per il mesh processing 45
On-the-fly acquisition and rendering with low cost LiDAR and RGB cameras for marine navigation 43
Presentation of 3D scenes through video example 43
Recovering 3D architectural information from dense digital models of buildings 43
Simulating drilling on tetrahedral meshes 43
Mobile mapping and visualization of indoor structures to simplify scene understanding and location awareness 41
New techniques for computer-based simulation in surgical training 41
Minimizing user intervention in registering 2D images to 3D models 41
Recovering 3D existing-conditions of indoor structures from spherical images 41
Introduction to Computer Graphics: a practical learning approach 41
Mobile metric capture and reconstruction in indoor environments 40
Il modello digitale 3D del David e il suo uso nel progetto di restauro 40
Fast metric acquisition with mobile devices 40
Integrazione di dati tridimensionali e campionamento del colore a fini di documentazione e visualizzazione interattiva 38
Enabling cuts on multiresolution representation 37
Adaptive tetraPuzzles: efficient out-of-core construction and visualization of gigantic multiresolution polygonal models 37
Ray-casted BlockMaps for large urban models visualization 37
Planet-sized batched dynamic adaptive meshes (P-BDAM) 37
Visual computing library - Release 1.0 , 1 January 2004 37
Automatic modeling of cluttered multi-room floor plans from panoramic images 37
Splitting Cubes: a Fast and Robust Technique for Representing Cuts with Mesh-free Methods 37
Tools for inverse mapping and visualization of multi-spectral image data on 3D scanned representations of drawings 36
C-BDAM - Compressed Batched Dynamic Adaptive Meshes for Terrain Rendering 36
A low-cost time-critical obstacle avoidance system for the visually impaired 36
Assessing the security of buildings: a virtual studio solution 36
Splitting cubes: a fast and robust technique for virtual cutting 35
Real-time single scattering inside inhomogeneous materials 35
A machine vision system controlling the cutting of animal hide 35
Buckettree: improving collision detection between deformable objects 34
Texturing internal surfaces from a few cross sections 33
Stereo-browsing from calibrated cameras 33
Features And Design Choices in SpiderGL. 33
SpiderGL: a JavaScript 3D graphics library for next-generation WWW 33
A multiresolution model for soft objects supporting interactive cuts and lacerations 32
Restoring David using 3D 32
A parallel architecture for interactive rendering of scattering and refraction effects 32
Visualization and 3D data processing in the David restoration 32
OCME: out-of-core Mesh Editing Made Practical 31
Implementing mesh-based approaches for deformable objects on GPU 31
A framework for user-assisted sketch-based fitting of geometric primitives 30
Visualization and 3D data processing in David's restoration 30
Fully automatic registration of image sets on approximate geometry 30
Enabling cuts on multiresolution representation 30
Visual Computing Library 29
Models for deformable objects modeling thesis proposal 29
Reconstruction of topologically correct and adaptive trilinear isosurfaces 29
Animating cuts with on-the-fly re-meshing 29
Enabling cuts on multiresolution representation 28
Real-time single scattering inside inhomogeneous materials 28
Adaptive clipping of splats to models with sharp features 27
Robust segmentation of anatomical structures with deformable surfaces and marching cubes 27
EnVyMyCar: a multi-player car racing game for teaching computer graphics 27
Techniques for Computer Assisted Surgery 27
The Marching Intersections algorithm for merging range images 27
A parallel architecture for interactively rendering scattering and refraction effects 26
VCG Lib: Visualization and Computer Graphics Library 25
ArchiMesh 25
Robust segmentation of anatomical structures with deformable surfaces and marching cubes 25
eXploreMaps: efficient construction and ubiquitous exploration of panoramic view graphics of complex 3D environments 25
eNVyMyCar: a multiplayer car racing game for teaching computer graphics 25
Marching intersections : an efficient resampling algorithm for surface management 25
IDOLib: Interactive Deformable Objects Library 25
Curvature from sliding 24
Collision handling for virtual environments 24
Using optically scanned 3D data in the restoration of Michelangelo's David 24
Omnidirectional image capture on mobile devices for fast automatic generation of 2.5D indoor maps 24
Virtual marching cubes: simple and efficient topological simplification 24
A robust method for real-time thread simulation 23
Ray-casted BlockMaps for large urban models streaming and visualization 22
Fast tetrahedron-tetrahedron overlap algorithm 22
Building an IT platform for strategic crisis management preparation 22
Interactive Out-of-Core Visualisation of Very Large Landscapes on Commodity Graphics Platform 21
Interactive remote exploration of massive cityscapes 21
Automatic image-based coral polyp analysis through multi-view instance segmentation 21
Adaptive TetraPuzzles: Efficient Out-of-Core Construction and Visualization 20
VCLab's Tools for 3D range data processing 19
Totale 3.897
Categoria #
all - tutte 14.860
article - articoli 5.055
book - libri 145
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 607
Totale 20.667


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2023/202432 0 0 0 0 0 0 0 0 6 3 16 7
2024/20251.676 8 8 131 67 290 130 24 48 67 148 393 362
2025/20262.261 118 210 213 374 390 81 397 126 129 155 68 0
Totale 3.969