Educational activities based on dance can support interest in comprehension of concepts from maths, geometry, physics, bio-mechanics and computational thinking. In this work, we discuss a possible use of a dancing humanoid robot as an innovative technology to support and enhance STEAM learning activities.

Educational activities based on dance can support interest in comprehension of concepts from maths, geometry, physics, bio-mechanics and computational thinking. In this work, we discuss a possible use of a dancing humanoid robot as an innovative technology to support and enhance STEAM learning activities.

Move your mind: Creative dancing humanoids as support to STEAM activities

Augello Agnese;Gentile Manuel;Infantino Ignazio;La Guardia Dario;Allegra Mario
2017

Abstract

Educational activities based on dance can support interest in comprehension of concepts from maths, geometry, physics, bio-mechanics and computational thinking. In this work, we discuss a possible use of a dancing humanoid robot as an innovative technology to support and enhance STEAM learning activities.
2017
Istituto di Calcolo e Reti ad Alte Prestazioni - ICAR
Istituto per le Tecnologie Didattiche - ITD - Sede Genova
Educational activities based on dance can support interest in comprehension of concepts from maths, geometry, physics, bio-mechanics and computational thinking. In this work, we discuss a possible use of a dancing humanoid robot as an innovative technology to support and enhance STEAM learning activities.
Cognitive architecture
Computational creativity
Embodied Cognition
Enactivism
Humanoid robots
STEAM
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/20.500.14243/334623
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