GENTILE, MANUEL
GENTILE, MANUEL
Istituto per le Tecnologie Didattiche - ITD - Sede Secondaria Palermo
Guidelines targeting game designers: SuperCyberKids Project Deliverable no. D4.3
2024 Manganello, F.; Perna, S.; Earp, J.; Citta', G.; Plintz, N.; Callaghan, P.; Kirna, C.; Gentile, M.
Shaping the foundation of the SuperCyberKids Learning Framework: a comprehensive analysis of cybersecurity education initiatives
2024 Manganello, Flavio; Earp, JEFFREY RONALD; Fante, Chiara; Bassi, Giorgia; Fabbri, Stefania; Matteucci, Ilaria; Vaccarelli, Anna; Olesen, Nina; de Vibraye, Arnaud; Callaghan, Peadar; Gentile, Manuel
SuperCyberKids: Enhancing Cybersecurity Education in K-12 Through Digital Game-Based Learning
2024 Manganello, F.; Callaghan, P.; Citta', G.; Denaro, P.; Earp, J.; Fante, C.; Ifenthaler, D.; Kirna, C.; Laszlo, L. J.; Matteucci, I.; Perna, S.; Plintz, N.; Vaccarelli, A.; Gentile, M.
Authenticity in VR and XR experiences: a conceptual framework for Digital Heritage
2023 Pescarin, S; Città, G; Gentile, M; Spotti, S
Do we still need teachers? Navigating the paradigm shift of the teacher's role in the AI era
2023 Gentile, Manuel; Citta', Giuseppe; Perna, Salvatore; Allegra, Mario
SuperCyberKids Learning Framework (SCKLF): SuperCyberKids Project Deliverable 2.1
2023 Gentile, Manuel; Manganello, Flavio; Fante, Chiara; Earp, Jeffrey; Perna, Salvatore; Città, Giuseppe; Plintz, Nicolai
Toward a game-based cybersecurity training for young students: the SuperCyberKids project.
2023 Manganello, F.; Città, G.; Denaro, P.; Earp, J.; Fante, C.; Matteucci, I.; Perna, S.; Vaccarelli, A.; Gentile, M.
A Parent-Mediated Telehealth Program for Children with Autism Spectrum Disorder: Promoting Parents' Ability to Stimulate the Children's Learning, Reduce Parenting Stress, and Boost Their Sense of Parenting Empowerment
2022 Gentile, Manuel; Messineo, Linda; LA GUARDIA, Dario; Arrigo, Marco; Citta', Giuseppe; Ayala, Antonia; Cusimano, Gaspare; Martines, Pio; Mendolia, Giovanna; Allegra, Mario
INVESTIGATING THE EFFICACY OF RETRIEVAL PRACTICE: A STUDY WITH UNDERGRADUATE NURSING STUDENTS
2022 Messineo Linda; Gentile Manuel; Allegra Mario
REMOTE SCHOOLING AND DISABILITIES: PERCEPTION AND ROLE OF THE FAMILIES DURING THE COVID-19 PANDEMIC EMERGENCY
2022 Benigno, V; Allegra, M; Caruso, Gp; Chifari, A; Gentile, M; Fulantelli, G; Ferlino, L
The role of mental rotation in Tetris (tm) gameplay: An ACT-R computational cognitive model
2022 Gentile, Manuel; Lieto, Antonio
A Storytelling Robot Managing Persuasive and Ethical Stances via ACT-R: An Exploratory Study
2021 Augello, Agnese; Citta', Giuseppe; Gentile, Manuel; Lieto, Antonio
A STORYTELLING ROBOT MANAGING PERSUASIVE AND ETHICAL STANCES VIA ACT-R: AN EXPLORATORY STUDY
2021 Augello, A.; Città, G.; Gentile, M.; Lieto, A.
BubbleMumble Kart: un Web Serious Game per l'apprendimento dei concetti di base legati alle vescicole extracellulari
2021 Mario Allegra; Antonella Bongiovanni; Giuseppe Città; Antonella Cusimano; Valentina Dal Grande; Manuel Gentile; Annamaria Kisslinger; Dario La Guardia; Giovanna Liguori; Fabrizio Lo Presti; Salvatore Perna; Sabrina Picciotto; Simona Ottaviano; Alessandro Signa
BubbleMumble Lab: un Mobile Serious Game per l'apprendimento dei concetti legati ai processi di estrazione e funzionalizzazione delle vescicole extracellulari
2021 Allegra, Mario; Bongiovanni, Antonella; Città, Giuseppe; Cusimano, Antonella; DAL GRANDE, Valentina; Gentile, Manuel; Kisslinger, Annamaria; LA GUARDIA, Dario; Liguori, Giovanna; LO PRESTI, Fabrizio; Perna, Salvatore; Picciotto, Sabrina; Ottaviano, Simona; Signa, Alessandro
Distance learning during the first lockdown: impact on the family and its effect on students' engagement
2021 Chifari, A; Allegra, M; Benigno, V; Caruso, G; Fulantelli, G; Gentile, M; Ferlino, L
Gaming as a Key Approach for the Recovery Process of a Public Space: The Case Study of the Old Chemical Plant 'Chimica Arenella' in Palermo
2021 Gentile Manuel ; Augello Agnese; Allegra Mario; Città Giuseppe; Dal Grande Valentina; La Grutta Stefania; Pilato Giovanni; Urso Alfonso; Vella Filippo; Picone Marco; Gallitano Giancarlo; Ruisi Marcantonio; Fratini Livan
Italian parents' perception about learning practices and educational effectiveness of remote schooling during the first lockdown
2021 Gentile M.; Benigno V.; Caruso G.; Chifari A.; Ferlino L.; Fulantelli G.; Allegra M.
Mind Games
2021 Augello Agnese; Gentile Manuel; PiconeMarco
Pensiero Computazionale ed Embodied Cognition
2021 Giuseppe Città; Mario Allegra; Marco Arrigo; Giuseppe Chiazzese; Antonella Chifari; Valentina Dal Grande; Dario La Guardia; Gianluca Merlo; Salvatore Perna; Simona Ottaviano; Luciano Seta;Alessandro Signa; Manuel Gentile
Titolo | Data di pubblicazione | Autore(i) | File |
---|---|---|---|
Guidelines targeting game designers: SuperCyberKids Project Deliverable no. D4.3 | 1-gen-2024 | Manganello, F.; Perna, S.; Earp, J.; Citta', G.; Plintz, N.; Callaghan, P.; Kirna, C.; Gentile, M. | |
Shaping the foundation of the SuperCyberKids Learning Framework: a comprehensive analysis of cybersecurity education initiatives | 1-gen-2024 | Manganello, Flavio; Earp, JEFFREY RONALD; Fante, Chiara; Bassi, Giorgia; Fabbri, Stefania; Matteucci, Ilaria; Vaccarelli, Anna; Olesen, Nina; de Vibraye, Arnaud; Callaghan, Peadar; Gentile, Manuel | |
SuperCyberKids: Enhancing Cybersecurity Education in K-12 Through Digital Game-Based Learning | 1-gen-2024 | Manganello, F.; Callaghan, P.; Citta', G.; Denaro, P.; Earp, J.; Fante, C.; Ifenthaler, D.; Kirna, C.; Laszlo, L. J.; Matteucci, I.; Perna, S.; Plintz, N.; Vaccarelli, A.; Gentile, M. | |
Authenticity in VR and XR experiences: a conceptual framework for Digital Heritage | 1-gen-2023 | Pescarin, S; Città, G; Gentile, M; Spotti, S | |
Do we still need teachers? Navigating the paradigm shift of the teacher's role in the AI era | 1-gen-2023 | Gentile, Manuel; Citta', Giuseppe; Perna, Salvatore; Allegra, Mario | |
SuperCyberKids Learning Framework (SCKLF): SuperCyberKids Project Deliverable 2.1 | 1-gen-2023 | Gentile, Manuel; Manganello, Flavio; Fante, Chiara; Earp, Jeffrey; Perna, Salvatore; Città, Giuseppe; Plintz, Nicolai | |
Toward a game-based cybersecurity training for young students: the SuperCyberKids project. | 1-gen-2023 | Manganello, F.; Città, G.; Denaro, P.; Earp, J.; Fante, C.; Matteucci, I.; Perna, S.; Vaccarelli, A.; Gentile, M. | |
A Parent-Mediated Telehealth Program for Children with Autism Spectrum Disorder: Promoting Parents' Ability to Stimulate the Children's Learning, Reduce Parenting Stress, and Boost Their Sense of Parenting Empowerment | 1-gen-2022 | Gentile, Manuel; Messineo, Linda; LA GUARDIA, Dario; Arrigo, Marco; Citta', Giuseppe; Ayala, Antonia; Cusimano, Gaspare; Martines, Pio; Mendolia, Giovanna; Allegra, Mario | |
INVESTIGATING THE EFFICACY OF RETRIEVAL PRACTICE: A STUDY WITH UNDERGRADUATE NURSING STUDENTS | 1-gen-2022 | Messineo Linda; Gentile Manuel; Allegra Mario | |
REMOTE SCHOOLING AND DISABILITIES: PERCEPTION AND ROLE OF THE FAMILIES DURING THE COVID-19 PANDEMIC EMERGENCY | 1-gen-2022 | Benigno, V; Allegra, M; Caruso, Gp; Chifari, A; Gentile, M; Fulantelli, G; Ferlino, L | |
The role of mental rotation in Tetris (tm) gameplay: An ACT-R computational cognitive model | 1-gen-2022 | Gentile, Manuel; Lieto, Antonio | |
A Storytelling Robot Managing Persuasive and Ethical Stances via ACT-R: An Exploratory Study | 1-gen-2021 | Augello, Agnese; Citta', Giuseppe; Gentile, Manuel; Lieto, Antonio | |
A STORYTELLING ROBOT MANAGING PERSUASIVE AND ETHICAL STANCES VIA ACT-R: AN EXPLORATORY STUDY | 1-gen-2021 | Augello, A.; Città, G.; Gentile, M.; Lieto, A. | |
BubbleMumble Kart: un Web Serious Game per l'apprendimento dei concetti di base legati alle vescicole extracellulari | 1-gen-2021 | Mario Allegra; Antonella Bongiovanni; Giuseppe Città; Antonella Cusimano; Valentina Dal Grande; Manuel Gentile; Annamaria Kisslinger; Dario La Guardia; Giovanna Liguori; Fabrizio Lo Presti; Salvatore Perna; Sabrina Picciotto; Simona Ottaviano; Alessandro Signa | |
BubbleMumble Lab: un Mobile Serious Game per l'apprendimento dei concetti legati ai processi di estrazione e funzionalizzazione delle vescicole extracellulari | 1-gen-2021 | Allegra, Mario; Bongiovanni, Antonella; Città, Giuseppe; Cusimano, Antonella; DAL GRANDE, Valentina; Gentile, Manuel; Kisslinger, Annamaria; LA GUARDIA, Dario; Liguori, Giovanna; LO PRESTI, Fabrizio; Perna, Salvatore; Picciotto, Sabrina; Ottaviano, Simona; Signa, Alessandro | |
Distance learning during the first lockdown: impact on the family and its effect on students' engagement | 1-gen-2021 | Chifari, A; Allegra, M; Benigno, V; Caruso, G; Fulantelli, G; Gentile, M; Ferlino, L | |
Gaming as a Key Approach for the Recovery Process of a Public Space: The Case Study of the Old Chemical Plant 'Chimica Arenella' in Palermo | 1-gen-2021 | Gentile Manuel ; Augello Agnese; Allegra Mario; Città Giuseppe; Dal Grande Valentina; La Grutta Stefania; Pilato Giovanni; Urso Alfonso; Vella Filippo; Picone Marco; Gallitano Giancarlo; Ruisi Marcantonio; Fratini Livan | |
Italian parents' perception about learning practices and educational effectiveness of remote schooling during the first lockdown | 1-gen-2021 | Gentile M.; Benigno V.; Caruso G.; Chifari A.; Ferlino L.; Fulantelli G.; Allegra M. | |
Mind Games | 1-gen-2021 | Augello Agnese; Gentile Manuel; PiconeMarco | |
Pensiero Computazionale ed Embodied Cognition | 1-gen-2021 | Giuseppe Città; Mario Allegra; Marco Arrigo; Giuseppe Chiazzese; Antonella Chifari; Valentina Dal Grande; Dario La Guardia; Gianluca Merlo; Salvatore Perna; Simona Ottaviano; Luciano Seta;Alessandro Signa; Manuel Gentile |