The "A me gli occhi project" has been organized to support the development and consolidation of visuo-spatial abilities in students of the last two years of primary school, with the hypothesis that such a training would have a positive impact on their performance in mathematics. The present paper focuses on the second phase of the project, during which twenty game based training sessions have been organized along the whole school year. Students' mathematical abilities have been measured at the beginning of the project and at the end using a standardized math test. Results show some improvements in the experimental group compared to the control one, confirming the initial hypothesis.

Training of Spatial Abilities with Digital Games: Impact on Mathematics Performance of Primary School Students

Freina L;Bottino R;Ferlino L;Tavella M
2017

Abstract

The "A me gli occhi project" has been organized to support the development and consolidation of visuo-spatial abilities in students of the last two years of primary school, with the hypothesis that such a training would have a positive impact on their performance in mathematics. The present paper focuses on the second phase of the project, during which twenty game based training sessions have been organized along the whole school year. Students' mathematical abilities have been measured at the beginning of the project and at the end using a standardized math test. Results show some improvements in the experimental group compared to the control one, confirming the initial hypothesis.
2017
Istituto per le Tecnologie Didattiche - ITD - Sede Genova
spatial abilities
digital games
primary school
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/20.500.14243/338491
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