TAVELLA, MAURO

TAVELLA, MAURO  

Istituto per le Tecnologie Didattiche - ITD - Sede Genova  

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Titolo Data di pubblicazione Autore(i) File
Digital games in primary schools for the development of key transversal skills 1-gen-2019 Bottino, R; Chioccariello, A; Freina, L; Tavella, M
Evaluation of Spatial Perspective Taking Skills using a Digital Game with Different Levels of Immersion 1-gen-2017 Freina, Laura; Bottino, Rosa; Tavella, Mauro; Chiorri, Carlo
Giochi digitali per l'apprendimento di abilità di base nella scuola dell'obbligo: definizione di una metodologia 1-gen-2017 Bottino, Rosa; Chioccariello, Augusto; Freina, Laura; Tavella, Mauro
Training of Spatial Abilities with Digital Games: Impact on Mathematics Performance of Primary School Students 1-gen-2017 Freina, L; Bottino, R; Ferlino, L; Tavella, M
Closing the "learning design lifecycle" with the Pedagogical Planner 1-gen-2016 Pozzi, Francesca; Ceregini, Andrea; Dagnino, Francesca; Ott, Michela; Tavella, Mauro
FROM E-LEARNING TO VR-LEARNING: AN EXAMPLE OF LEARNING IN AN IMMERSIVE VIRTUAL WORLD 1-gen-2016 Freina, Laura; Bottino, Rosa; Tavella, Mauro
Immesion's Impact on Performance in a Spatial Reasoning Task 1-gen-2016 Freina, Laura; Bottino, Rosa; Tavella, Mauro; Dagnino, Francesca
Verificare e stimolare le abilità di ragionamento con i giochi digitali 1-gen-2016 Bottino, Rosa; Caponetto, Ilaria; Ott, Michela; Tavella, Mauro
D2.3 - Second Report on User Requirements Identification and Analysis 1-gen-2015 Pozzi, F; Cozzani, G; Dagnino, Fm; Ott, M; Tavella, M
Da e-learning a VR-learning: un esempio di learning in realtà virtuale immersiva 1-gen-2015 Freina, Laura; M BOTTINO, Rosa; Tavella, Mauro
Da e-learning a VR-learning: un esempio di learning in realtà virtuale immersiva 1-gen-2015 Freina, Laura; Bottino, Rosa; Tavella, Mauro
Supporting the 'whole learning design life-cycle' through the pedagogical planner 1-gen-2015 Pozzi, Francesca; Ceregini, Andrea; Dagnino, FRANCESCA MARIA; Ott, Michela; Tavella, Mauro
A Participatory Approach to Define User Requirements of a Platform for Intangible Cultural Heritage Education. 1-gen-2014 Antonaci, A; Dagnino, FRANCESCA MARIA; M, F; Ott, M; Pozzi, F; Tavella, Mauro; M,
Report on analysis of educational scenarios 1-gen-2014 Pozzi, Francesca; Ceregini, Andrea; Dagnino, FRANCESCA MARIA; Ott, Michela; Tavella, Mauro
Serious Gaming at School: Reflections on Students' Performance, Engagement and Motivation 1-gen-2014 Bottino, Rm; Ott, M; Tavella, M
Smart View 1-gen-2014 Andrea Canessa; Laura Freina; Mauro Tavella
SMART VIEW: A Serious Game Supporting Spatial Orientation of Subjects with Cognitive Impairments 1-gen-2014 Maria Bottino, Rosa; Canessa, Andrea; Ott, Michela; Tavella, Mauro
Widening Access to Intangible Cultural Heritage: towards the Development of an Innovative Platform 1-gen-2014 Ott, Michela; Dagnino, FRANCESCA MARIA; Pozzi, Francesca; Tavella, Mauro
Children's Performance with Digital Mind Games and Evidence for Learning Behaviour 1-gen-2013 Maria Bottino, Rosa; Ott, Michela; Tavella, Mauro
First Report on User Requirements Identification and Analysis 1-gen-2013 Pozzi, Francesca; Dagnino, FRANCESCA MARIA; Ott, Michela; Tavella, Mauro; Alivizatou, Marilena