Several cognitive assessment tools have been developed to measure Executive Functions in pre-schoolers, most of them in an analogical form. Since specifically developed apps would allow the assessment to be more accessible, valid, and fun for young children, "The Magic House" app was implemented. The app offers a simple game to measure updating, one of the Executive Func-tions. A first test was performed involving a small sample of 61-77 months old children. Results show that the internal consistency is acceptable. Non-significant differences related to gender and younger (61-70 months old) and older (71-77 months old) children were found. Furthermore, a comparison with a previous analogical version of the same task was done showing that children performance were better in the analogical version. This may also be due to the difference between actively interacting with virtual objects in a bidimensional world, from playing with real toys.

The App Magic House:Assessing Updating in Young Children

Panesi S.;Freina L.;Ferlino L.
2021

Abstract

Several cognitive assessment tools have been developed to measure Executive Functions in pre-schoolers, most of them in an analogical form. Since specifically developed apps would allow the assessment to be more accessible, valid, and fun for young children, "The Magic House" app was implemented. The app offers a simple game to measure updating, one of the Executive Func-tions. A first test was performed involving a small sample of 61-77 months old children. Results show that the internal consistency is acceptable. Non-significant differences related to gender and younger (61-70 months old) and older (71-77 months old) children were found. Furthermore, a comparison with a previous analogical version of the same task was done showing that children performance were better in the analogical version. This may also be due to the difference between actively interacting with virtual objects in a bidimensional world, from playing with real toys.
2021
Istituto per le Tecnologie Didattiche - ITD - Sede Genova
Inglese
de Rosa, F., Marfisi Schottman, I., Baalsrud Hauge, J., Bellotti, F., Dondio, P., Romero, M. (eds)
Games and Learning Alliance 10th International Conference, GALA 2021, La Spezia, Italy, December 1–2, 2021, Proceedings
10th Games and Learning Alliance Conference (GALA 2021)
174
183
10
978-3-030-92182-8
https://link.springer.com/chapter/10.1007/978-3-030-92182-8_17
Springer Nature
SVIZZERA
Sì, ma tipo non specificato
01/12/2021-02/12/2021
Virtual
Internazionale
Executive Functions
App
Preschoolers
Updating
Serious Games
Elettronico
3
restricted
Panesi, S.; Freina, L.; Ferlino, L.
273
info:eu-repo/semantics/conferenceObject
04 Contributo in convegno::04.01 Contributo in Atti di convegno
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/20.500.14243/397904
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