ZEDDA, ELEONORA
 Distribuzione geografica
Continente #
NA - Nord America 181
AS - Asia 103
EU - Europa 80
SA - Sud America 5
Totale 369
Nazione #
US - Stati Uniti d'America 181
SG - Singapore 94
IT - Italia 58
DE - Germania 7
FI - Finlandia 6
KR - Corea 4
AT - Austria 3
BR - Brasile 2
AL - Albania 1
AZ - Azerbaigian 1
BD - Bangladesh 1
BE - Belgio 1
CN - Cina 1
EC - Ecuador 1
HK - Hong Kong 1
IE - Irlanda 1
LK - Sri Lanka 1
LV - Lettonia 1
PE - Perù 1
PT - Portogallo 1
SE - Svezia 1
VE - Venezuela 1
Totale 369
Città #
Santa Clara 157
Singapore 32
Cascina 18
Pisa 13
Genoa 10
Helsinki 6
Padova 4
Rome 4
Seoul 4
Falkenstein 3
Florence 2
Nuremberg 2
Vienna 2
Baku 1
Bologna 1
Bremen 1
Brussels 1
Cagliari 1
Colombo 1
Dhaka 1
Dourados 1
Hong Kong 1
Lima region 1
Los Angeles 1
Manassas 1
Pontedera 1
Porto Alegre 1
Quito 1
Riga 1
Stockholm 1
Tirana 1
Valencia 1
Totale 276
Nome #
The impact of serious games with humanoid robots on mild cognitive impairment older adults 36
Train the Brain with SERENI 19
Proceedings of the 1st Workshop on Robots for Humans (RfH 2024), co-located with 17th edition of the Conference on Advanced Visual Interfaces (AVI 2024) 19
An environment to collect personal memories of older adults and use them to personalise serious games with humanoid robots 16
Personalisation of humanoid robots: serious games for older adults based on biographical memories 16
Towards adaptation of humanoid robot behaviour in serious game scenarios using reinforcement learning 15
Preface for the 1st edition of the international Robots for Humans (RfH) workshop 15
Robots for Humans (RfH 2024) - Embracing human-centred robot design 14
MCI older adults' user experience with introverted and extraverted humanoid robot personalities 14
Older adults' user experience with introvert and extravert humanoid robot personalities 12
Q-Learning algorithm for robot behaviour adaptation 12
Cooking serious game on Pepper robot 12
A personalisation platform for older adults with mild cognitive impairments 12
Robot personalities adaptation system 11
An adaptive behaviour-based strategy for SARs interacting with older adults with MCI during a serious game scenario 11
Robot personalities module 11
Biography-based robot games for older adults 11
Match-mismatch user/robot personality 10
Adaptation in humanoid robots serious games for mild cognitive impairment older adults 10
Color control app 10
Pepper biographycal serious games (SERENI Project) 10
DialogFlow, Google speech API and ChatGPT4 on Pepper 10
A proposal for adapting robot behaviours using fuzzy Q-learning in cognitive serious game scenarios 10
Play with me! A serious game for cognitive stimulation of older adults with a humanoid robot 9
Adaptive humanoid robot behaviour in a serious game scenario through reinforcement learning 9
Designing adaptive behavior in a social robot 9
A cooking game for cognitive training of older adults interacting with a humanoid robot 9
Topic modelling 8
User Personality Test for HRI 8
Personalities in humanoid robots for cognitive training of older adults 7
Robot personality for cognitive training 7
Transfer learning project 7
Petal app 5
Totale 394
Categoria #
all - tutte 1.395
article - articoli 286
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 40
Totale 1.721


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2023/202419 0 0 0 0 0 0 0 10 6 3 0 0
2024/2025375 7 0 45 43 128 49 49 30 24 0 0 0
Totale 394