The paper describes a new geometric algorithm to offset CAD objects, described as surfaces tessellated with triangular facets, transforming the original geometry in a new smoothed offset model. Different approaches to cope with convex and concave geometries and to prevent overlapping cases are suggested and investigated. Furthermore, an STL-file preprocess algorithm is proposed in order to obtain an errors-free final surface modifying starting tessellated model. The developed algorithm has been named Offset Weighted by Angle (OWA). Different test cases are reported and commented.

Algorithm to Offset and Smooth Tessellated Surfaces

Malosio Matteo;Pedrocchi Nicola;Molinari Tosatti Lorenzo
2009

Abstract

The paper describes a new geometric algorithm to offset CAD objects, described as surfaces tessellated with triangular facets, transforming the original geometry in a new smoothed offset model. Different approaches to cope with convex and concave geometries and to prevent overlapping cases are suggested and investigated. Furthermore, an STL-file preprocess algorithm is proposed in order to obtain an errors-free final surface modifying starting tessellated model. The developed algorithm has been named Offset Weighted by Angle (OWA). Different test cases are reported and commented.
2009
Istituto di Sistemi e Tecnologie Industriali Intelligenti per il Manifatturiero Avanzato - STIIMA (ex ITIA)
Tessellated surfaces
STL
offset
surface
prototyping
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/20.500.14243/144162
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