The paper describes a new geometric algorithm to offset CAD objects, described as surfaces tessellated with triangular facets, transforming the original geometry in a new smoothed offset model. Different approaches to cope with convex and concave geometries and to prevent overlapping cases are suggested and investigated. Furthermore, an STL-file preprocess algorithm is proposed in order to obtain an errors-free final surface modifying starting tessellated model. The developed algorithm has been named Offset Weighted by Angle (OWA). Different test cases are reported and commented.
Algorithm to Offset and Smooth Tessellated Surfaces
Malosio Matteo
Primo
Membro del Collaboration Group
;Pedrocchi NicolaSecondo
Membro del Collaboration Group
;Molinari Tosatti LorenzoUltimo
Membro del Collaboration Group
2009
Abstract
The paper describes a new geometric algorithm to offset CAD objects, described as surfaces tessellated with triangular facets, transforming the original geometry in a new smoothed offset model. Different approaches to cope with convex and concave geometries and to prevent overlapping cases are suggested and investigated. Furthermore, an STL-file preprocess algorithm is proposed in order to obtain an errors-free final surface modifying starting tessellated model. The developed algorithm has been named Offset Weighted by Angle (OWA). Different test cases are reported and commented.File in questo prodotto:
| File | Dimensione | Formato | |
|---|---|---|---|
|
prod_171382-doc_15976.pdf
accesso aperto
Descrizione: Articolo pubblicato
Tipologia:
Versione Editoriale (PDF)
Licenza:
Creative commons
Dimensione
1.56 MB
Formato
Adobe PDF
|
1.56 MB | Adobe PDF | Visualizza/Apri |
I documenti in IRIS sono protetti da copyright e tutti i diritti sono riservati, salvo diversa indicazione.


