The main objective of the EU FP7 ICT i-Treasures project is to build a public and expandable platform to enable learning and transmission of rare know-how of intangible cultural heritage. A core part of this platform consists of game like applications able to support teaching and learning processes in the ICH field. We have designed and developed four game-like applications (for Human Beat Box singing, Tsamiko dancing , pottery making and contemporary music composition), each corresponding to one of the ICH use cases of i-Treasures project. A first preliminary version of these applications is currently available for further validation, evaluation and demonstration within the project. We have encountered a number of issues, most of which derive from the peculiarities of the ICH domains addressed by the project, and many have already been resolved/ The evaluation results are expected to lead to further optimization of these games.

Novel 3D Game - like Applications driven by body interactions for learning specific forms of Intangible Cultural Heritage

FMDagnino;M Ott;F Pozzi;
2015

Abstract

The main objective of the EU FP7 ICT i-Treasures project is to build a public and expandable platform to enable learning and transmission of rare know-how of intangible cultural heritage. A core part of this platform consists of game like applications able to support teaching and learning processes in the ICH field. We have designed and developed four game-like applications (for Human Beat Box singing, Tsamiko dancing , pottery making and contemporary music composition), each corresponding to one of the ICH use cases of i-Treasures project. A first preliminary version of these applications is currently available for further validation, evaluation and demonstration within the project. We have encountered a number of issues, most of which derive from the peculiarities of the ICH domains addressed by the project, and many have already been resolved/ The evaluation results are expected to lead to further optimization of these games.
2015
Istituto per le Tecnologie Didattiche - ITD - Sede Genova
Inglese
José Braz, Sebastiano Battiato and Francisco Imai
VISAPP 2015 - Proceedings of the 10th International Conference on Computer Vision Theory and Applications
International Conference on Computer Vision Theory and Applications (VISAPP2015)
651
660
10
SciTePress
Lisbona
PORTOGALLO
Sì, ma tipo non specificato
11-14 Marzo 2015
Berlin, Germany
Human Computer Interaction
Interactive Game
3D Visualization
Sensorimotor Learning
Game Based Learning
28
reserved
Yilmaz, E; Ugurca, D; Sahin, C; Fmdagnino, ; Ott, M; Pozzi, F; Dimitropoulos, K; Tsalakanidou, F; Kitsikidis, A; K Al Kork, S; Xu, K; Denby, B; Rousse...espandi
273
info:eu-repo/semantics/conferenceObject
04 Contributo in convegno::04.01 Contributo in Atti di convegno
   Intangible Treasures - Capturing the Intangible Cultural Heritage and Learning the Rare Know-How of Living Human Treasures
   I-TREASURES
   FP7
   600676
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/20.500.14243/292625
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