Multi-user Augmented Reality experiences have proven useful in increasing user engagement and facilitating the learning of new concepts. Thanks to the new generation of Augmented Reality frameworks for smartphones and tablets, their daily use in the classroom is becoming more common. In this paper, we present the work done towards the implementation of classroom-based behavioural lessons based on collaborative Augmented Reality environments. We have developed a library that enables multi-user Augmented Reality applications and have used it to implement some scenarios developed in the context Positive Behaviour Intervention and Support framework.

Collaborative Augmented Reality Tools for Behavioral Lessons

Giuseppe Chiazzese;Mariella Farella;Marco Arrigo;Luciano Seta;Antonella Chifari;Crispino Tosto;
2023

Abstract

Multi-user Augmented Reality experiences have proven useful in increasing user engagement and facilitating the learning of new concepts. Thanks to the new generation of Augmented Reality frameworks for smartphones and tablets, their daily use in the classroom is becoming more common. In this paper, we present the work done towards the implementation of classroom-based behavioural lessons based on collaborative Augmented Reality environments. We have developed a library that enables multi-user Augmented Reality applications and have used it to implement some scenarios developed in the context Positive Behaviour Intervention and Support framework.
2023
Istituto per le Tecnologie Didattiche - ITD - Sede Secondaria Palermo
Inglese
Auer M.E., Pachatz W., Rüütmann T.
1
Learning in the Age of Digital and Green Transition
102
109
8
978-3-031-26876-2
https://rdcu.be/c8PDX
Springer
Cham, Heidelberg, New York, Dordrecht, London
SVIZZERA
Sì, ma tipo non specificato
Augmented Reality
Collaborative Learning
Multi-user application
Education
Behavioural lesson
PBIS
Elettronico
12
02 Contributo in Volume::02.01 Contributo in volume (Capitolo o Saggio)
268
restricted
Domínguez, Ana; Cabrero, Álvaro; Simões, Bruno; Chiazzese, Giuseppe; Farella, Mariella; Arrigo, Marco; Seta, Luciano; Chifari, Antonella; Tosto, Crisp...espandi
info:eu-repo/semantics/bookPart
   AUGMENTED REALITY INTERACTIVE EDUCATIONAL SYSTEM
   ARETE
   H2020
   856533
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/20.500.14243/461789
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