ARLATI, SARA
 Distribuzione geografica
Continente #
AS - Asia 2.336
NA - Nord America 1.777
EU - Europa 784
SA - Sud America 435
AF - Africa 50
OC - Oceania 17
Continente sconosciuto - Info sul continente non disponibili 1
Totale 5.400
Nazione #
US - Stati Uniti d'America 1.667
SG - Singapore 1.021
CN - Cina 465
BR - Brasile 359
IT - Italia 295
VN - Vietnam 230
HK - Hong Kong 217
FR - Francia 144
JP - Giappone 134
NL - Olanda 76
CA - Canada 70
KR - Corea 59
GB - Regno Unito 47
DE - Germania 43
IN - India 43
FI - Finlandia 35
BD - Bangladesh 27
MY - Malesia 22
EC - Ecuador 21
ID - Indonesia 20
PL - Polonia 18
ES - Italia 17
MX - Messico 17
AT - Austria 16
AU - Australia 16
ZA - Sudafrica 16
AR - Argentina 14
RU - Federazione Russa 14
CO - Colombia 13
TR - Turchia 13
CH - Svizzera 11
PY - Paraguay 11
UA - Ucraina 11
IL - Israele 10
IQ - Iraq 9
LT - Lituania 8
MA - Marocco 8
PK - Pakistan 8
SA - Arabia Saudita 8
CL - Cile 7
LB - Libano 7
AE - Emirati Arabi Uniti 6
EG - Egitto 6
KE - Kenya 6
SE - Svezia 6
AZ - Azerbaigian 5
DZ - Algeria 5
UZ - Uzbekistan 5
BE - Belgio 4
CR - Costa Rica 4
DO - Repubblica Dominicana 4
GR - Grecia 4
HN - Honduras 4
IE - Irlanda 4
JO - Giordania 4
NP - Nepal 4
PA - Panama 4
PE - Perù 4
PH - Filippine 4
PT - Portogallo 4
SI - Slovenia 4
AL - Albania 3
JM - Giamaica 3
KG - Kirghizistan 3
KZ - Kazakistan 3
NO - Norvegia 3
RO - Romania 3
BG - Bulgaria 2
BO - Bolivia 2
EE - Estonia 2
ET - Etiopia 2
LV - Lettonia 2
SK - Slovacchia (Repubblica Slovacca) 2
TH - Thailandia 2
TN - Tunisia 2
UY - Uruguay 2
VE - Venezuela 2
AM - Armenia 1
AO - Angola 1
BA - Bosnia-Erzegovina 1
BZ - Belize 1
CI - Costa d'Avorio 1
CZ - Repubblica Ceca 1
DK - Danimarca 1
GE - Georgia 1
GN - Guinea 1
GT - Guatemala 1
LK - Sri Lanka 1
MD - Moldavia 1
MM - Myanmar 1
MT - Malta 1
NI - Nicaragua 1
NZ - Nuova Zelanda 1
OM - Oman 1
PS - Palestinian Territory 1
RS - Serbia 1
SC - Seychelles 1
TG - Togo 1
TT - Trinidad e Tobago 1
TW - Taiwan 1
Totale 5.399
Città #
Singapore 601
Santa Clara 490
Hong Kong 209
Dallas 166
San Jose 165
Hefei 145
Beijing 128
Tokyo 121
Lauterbourg 107
Ashburn 105
Los Angeles 94
Ho Chi Minh City 83
Milan 72
Hanoi 57
Seoul 57
Novara 46
New York 42
Toronto 42
São Paulo 38
Buffalo 22
Kuala Lumpur 22
Frankfurt am Main 17
Lappeenranta 17
Orem 17
Helsinki 15
Phoenix 15
Atlanta 14
Warsaw 14
Council Bluffs 13
Rome 13
Newark 12
Sydney 12
Chennai 11
London 11
Rio de Janeiro 11
Brescia 10
Da Nang 9
Quito 9
Surabaya 9
Amsterdam 8
Ankara 8
Boardman 8
Brooklyn 8
Haiphong 8
Houston 8
Johannesburg 8
Minamishinagawa 8
San Francisco 8
Bengaluru 7
Denver 7
Dublin 7
Montreal 7
Recife 7
Belo Horizonte 6
Biella 6
Düsseldorf 6
Hải Dương 6
Paris 6
Philadelphia 6
Rio Claro 6
Stockholm 6
Thái Nguyên 6
Vienna 6
Charlotte 5
Elk Grove Village 5
Hyderabad 5
Manchester 5
Nairobi 5
Nuremberg 5
Poplar 5
Porto Alegre 5
Redondo Beach 5
Tarragona 5
Tashkent 5
Thái Bình 5
Amman 4
Aracaju 4
Arese 4
Asunción 4
Baku 4
Brasília 4
Chicago 4
Contagem 4
Florence 4
Ha Long 4
Jacksonville 4
Jeddah 4
Lençóis Paulista 4
Ljubljana 4
Madrid 4
Mexico City 4
Ottawa 4
Santa Rosa 4
Seattle 4
Shanghai 4
Sorocaba 4
Washington 4
Baltimore 3
Bishkek 3
Biên Hòa 3
Totale 3.365
Nome #
Assessment of the usability of an immersive virtual supermarket for the cognitive rehabilitation of elderly patients: A pilot study on young adults 263
A Multimodal Approach Exploiting EEG to Investigate the Effects of VR Environment on Mental Workload 124
Percorsi per le competenze trasversali e per l'orientamento (PCTO), Polo CNR di Lecco e IIS 'A. Badoni' di Lecco, anno 2023 110
A simulator for both manual and powered wheelchairs in immersive virtual reality CAVE 109
A Semantic-Enabled Smart Home for AAL and Continuity of Care 89
An ontology-based framework for a telehealthcare system to foster healthy nutrition and active lifestyle in older adults 85
A Simulator to Promote the Return to Work of Wheelchair Users 82
Effects of combined physical and cognitive virtual reality-based training on cognitive impairment and oxidative stress in MCI patients: a pilot study. 81
D1.1. Requisiti funzionali, scenari e metriche - Rip@rto 79
D2.2 - Progettazione dei moduli 77
Towards a knowledge-based decision support system to foster the return to work of wheelchair users 77
Design of a Car Simulator to Assess Driving Capabilities in People with Disability 76
XR and Neurorehabilitation 74
Human Factors and Ergonomics 69
A Usability Study of an Application to Configure Virtual Reality Training Environments for Wheelchair Users 68
A Serious Game for Nutritional Education of Children and Adolescents with Neurodevelopmental Disorders 67
Acceptance and Usability of Immersive Virtual Reality in Older Adults with Objective and Subjective Cognitive Decline 67
Evaluation of the effectiveness of a preventive program focused on cognitive stimulation and physical exercise in virtual reality in people with mild cognitive impairment or subjective cognitive decline 66
A cross-platform application for the ecological and remote assessment of memory impairment in aging: ECO-MEMORY 66
Design methodology of an active back-support exoskeleton with adaptable backbone-based kinematics 63
D3.1 - Simulatore di guida della sedia a rotelle 60
DEL3.1 - Analisi bisogni e definizione soluzioni tecnologiche da sviluppare 60
D4.4. Validazione della piattaforma Rientr@ 59
D4.2 Validazione Ambiente di Configurazione AV2 58
A virtual reality-based physical and cognitive training system aimed at preventing symptoms of dementia 58
D3.1-Integrazione hardware e software 58
Emergenza COVID-19: il potenziale delle tecnologie digitali a supporto della riabilitazione 58
Wrist-Worn Sensor Validation for Heart Rate Variability and Electrodermal Activity Detection in a Stressful Driving Environment 58
Evaluating the Usability of a Serious Game for Nutritional Education with Children with ADHD 57
Virtual Reality-Based Rehabilitation for Patients with Stroke: Preliminary Results on User Experience 57
D2.2 Design e controllo piattaforma 55
D.5.1 Rapporto I anno 55
Analysis for the design of a novel integrated framework for the return to work of wheelchair users 55
An immersive virtual reality-based application for treating ADHD: A remote evaluation of acceptance and usability 53
D3.5 Piattaforma Rientr@ 53
D2.1 Ambienti virtuali 51
A virtual reality-based physical and cognitive training system aimed at preventing symptoms of dementia 51
VA_LINarm 50
An immersive virtual reality application for the rehabilitation of children with dyslexia 50
Immersive Supermarket 50
D4.1 Protocollo di sperimentazione 50
A new application for the motor rehabilitation at home: structure and usability of Bal-App. 49
D5.1 - Relazione attività del primo anno 48
VirtualCruiseTour: An AR/VR application to promote shore excursions on cruise ships 48
A Social Virtual Reality-Based Application for the Physical and Cognitive Training of the Elderly at Home 48
D1.4 - Protocolli clinici di Validazione 48
Virtual Reality-based Wheelchair Simulators: A Scoping Review. 48
Relazione annuale sulle attività di comunicazione e disseminazione 47
An advanced VE for supporting training for preventing dementia in elderlies with minor cognitive disorders 46
Age-related differences in the kinematics of aimed movements in immersive virtual reality: a preliminary study 46
Systematic review of memory assessment in virtual reality: evaluating convergent and divergent validity with traditional neuropsychological measures 46
Rehabilitation of Post-COVID Patients: A Virtual Reality Home-Based Intervention Including Cardio-Respiratory Fitness Training 46
A scalable VR-based system to assess driving-related abilities in people with disability 45
D1.1 Requisiti funzionali, scenari e metriche 43
HIC: An interactive and ubiquitous home controller system for the smart home 42
A virtual reality system for strengthening awareness and participation in rehabilitation for post-stroke patients 42
User Experience during an Immersive Virtual Reality-Based Cognitive Task: A Comparison between Estonian and Italian Older Adults with MCI 41
D5.2 Rapporto II anno 41
Deliverable 3.4: Ambiente di training Casa e Lavoro (WP3) 41
Applicazione per la configurazione degli ambienti di training outdoor, casa e lavoro 40
Quantitative EEG and virtual reality to support post-stroke rehabilitation at home 39
Design of a Virtual Reality-based Framework for Supporting the Work Reintegration of Wheelchair Users 39
Characteristics, usability, and users experience of a system combining cognitive and physical therapy in a virtual environment: Positive bike 39
Focus on patient in virtual reality-assisted rehabilitation 39
MakerFaire 2014 39
D5.5 - Piano comunicativo e sito web 38
Sense of presence and cybersickness while cycling in virtual environments: Their contribution to subjective experience 38
Evaluating sense of embodiment in virtual reality with EEG: A scoping review 38
Positive Bike 38
Technology Hub 2016 37
Rendiconto Scientifico primo anno Riprendo@Home 37
D2.1 - Architettura del sistema 36
D 3.2 Modulo Capacità 36
Future Home for Future Communities, Empatia e D4ALL a Smau 2017 35
Customization of domestic environment and physical training supported by Virtual Reality and Semantic Technologies: a use-case 35
The Smart Home Simulator: a Semantic Mixed-Reality application for domestic environments configuration 34
Design of a Virtual Reality-based Framework for Supporting the Work Reintegration of Wheelchair Users 34
An immersive motor protocol for frailty rehabilitation 34
D1.3 - Scenari applicativi 34
Proposal for an ICF-based methodology to foster the return to work of persons with disability 34
Kinematics of aimed movements in ecological immersive virtual reality: a comparative study with real world 33
A Semantic Decision Support System to foster Return to Work of Novice Wheelchair Users 32
"Positive Bike" - An Immersive Biking Experience for Combined Physical and Cognitive Training of Elderly Patients 32
RoomFort: An Ontology-Based Comfort Management Application for Hotels 30
Semantic and Virtual Reality-enhanced configuration of domestic environments: the Smart Home Simulator 29
A Virtual Reality-based methodology for the Study of Human Body Representations 29
Virtual environments for cognitive and physical training in elderly with mild cognitive impairment: A pilot study 29
Pro-Li-Ve 28
Cycling-Based Telerehabilitation: Acceptability and Feasibility Study 28
Assessing User Experience in an Immersive Virtual Reality Application for Cognitive Training in Patients with Neuromuscular Disorders 28
Demo finale progetto Future Homes for Future Communities 28
The influence of experience and environments on usability and user experience in a wheelchair simulator 27
Acceptance of virtual reality to promote attention orientation in children: a qualitative study among children with ADHD and neurotypical development 27
Rendicontazione scientifica - Stato Avanzamento Lavori (SAL) Progetto Rientr@ - M12 27
D.5.4 Report IV anno 27
Enhancing awareness and personification by virtual reality and multimedia means in post-stroke patients during rehabilitation 27
D.5.2 Report II anno 26
REAPP 26
Rendicontazione scientifica - Stato Avanzamento Lavori (SAL) Progetto Rientr@ - M6 26
Stand Riprend@Home alla Conferenza IEEE Engineering in Medicine & Biology Society (EMBS) 26
Totale 5.101
Categoria #
all - tutte 18.041
article - articoli 5.449
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 912
Totale 24.402


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2023/202478 0 0 0 0 0 0 0 3 73 0 2 0
2024/20251.896 38 12 115 67 387 171 66 86 71 112 400 371
2025/20263.465 133 281 528 493 535 207 479 136 265 262 80 66
2026/2027111 111 0 0 0 0 0 0 0 0 0 0 0
Totale 5.550