CHIOCCARIELLO, AUGUSTO
 Distribuzione geografica
Continente #
NA - Nord America 718
AS - Asia 152
EU - Europa 64
SA - Sud America 2
Totale 936
Nazione #
US - Stati Uniti d'America 718
SG - Singapore 144
IT - Italia 31
FI - Finlandia 18
DE - Germania 6
NL - Olanda 4
TW - Taiwan 3
BR - Brasile 2
CN - Cina 2
GB - Regno Unito 2
TR - Turchia 2
CZ - Repubblica Ceca 1
HK - Hong Kong 1
NO - Norvegia 1
PL - Polonia 1
Totale 936
Città #
Santa Clara 687
Singapore 111
Helsinki 18
Falkenstein 6
Boardman 4
Sala Baganza 4
Corinaldo 3
Genoa 3
Guangzhou 2
Pingtung City 2
Springfield 2
São Sebastião do Paraíso 2
Verona 2
West Jordan 2
Amsterdam 1
Ashburn 1
Bari 1
Cavallino 1
Erzurum 1
Forest City 1
Fort Worth 1
Katowice 1
Mogliano Veneto 1
Mola di Bari 1
Turin 1
Totale 859
Nome #
Piattaforma Futurelab 18
Integrating Computational Thinking into Primary and Lower Secondary Education: A Systematic Review 17
Reviewing Computational Thinking in Compulsory Education: State of Play and Practices from the Field (CompuThink II) Deliverable 3 - Full Case Studies 16
Longitudinal approach for introducing programming in italian primary school 15
Computational Thinking in Primary School Through Block-Based Programming 13
Tecnologia e innovazione scolastica 13
Programming to Learn in Primary Schools: Including Scratch Activities in the Curriculum 13
Game Making in Italian Primary Schools: The Neglected Actor 13
Programming an educational robot with 5-6 year-old children 12
The Nordic approach to introducing Computational Thinking and programming in compulsory education 12
Reviewing Computational Thinking in Compulsory Education: State of Play and Practices from the Field (CompuThink II) Deliverable 2: Proposal of interview questions and interviewees 12
On the concept of database of multimedia learning material (DBLM) 11
WebLabs: ToonTalk LEGO RCX Extension (D.5.1.1) 11
Imparare giocando con i robot 11
Reviewing Computational Thinking in Compulsory Education: State of Play and Practices from the Field (CompuThink II) Deliverable1: Literature Review, Computational Thinking Definition, and Initial Terminology List 11
Giochi digitali per l'apprendimento di abilità di base nella scuola dell'obbligo: definizione di una metodologia 11
UniSchooLabs Toolkit: Tools and Methodologies to Support the Adoption of Universities' Remote and Virtual Labs in Schools 11
Developing Computational Thinking in Compulsory Education. Implications for policy and practice 11
ESM_BASE: Basic Assumptions 10
WikiSchool 10
Accordo di collaborazione con l'Ufficio Scolastico Regionale per la Liguria 10
Video interattivo e intelligenza artificiale 10
Exploring the field of Computational Thinking as a 21st Century Skill 10
Digital games in primary schools for the development of key transversal skills 10
Digital Games in Primary Classes 10
Reviewing Computational Thinking in compulsory education: state of play and practices from the field 10
Exploring randomness via studying, building and sharing models 10
Randomness and Lego Robots 10
Reviewing Computational Thinking in Compulsory Education: State of Play and Practices from the Field (CompuThink II) Deliverable 4 - Online Validation Workshop Summary 10
Wikischool: scuole in rete per l'innovazione 10
Interim report on Literature Review on Computational Thinking 10
Modelling a DBLM of learning material: basic access facilities 10
WebLabs: Tools for tangibles integrated into TM 2 (D.5.2.1) 10
EXPLORING THE FIELD OF COMPUTATIONAL THINKING AS A 21ST CENTURY SKILL 10
Presente Digitale: formazione in rete dei docenti su nuove competenze 10
WebLabs: Tools for tangibles (D.5.2.2) 10
WebLabs Activity Sequence: Modelling in Ecoliteracy & Randomness (part of D 1.1.2 ) 10
A conceptual model for a Data Base of Learning Material (DBLM) 10
Interviews methodology for the CompuThink project 10
WebLabs: walking on the random side (video) 10
Children's playful learning with a robotic construction kit 10
Developing Computational Thinking: Approaches and Orientations in K-12 Education. 10
Ariadne's thread: an introduction to logic programming 10
The Kaleidoscope scientific vision for research in technology enhanced learning 10
Copernico 9
New conceptual schema description for DBLM 9
Exploring Science via Studying Building and Sharing Models 9
Kaleidoscope 9
A microworld to implant a germ of probability 9
Design methodologies for educational systems based on a multimedia database (DBLM) 9
Bambini che giocano a costruire e programmare robot 9
Integrating Computational Thinking within other subjects. Insights from Finland, France, and Sweden 9
Programming to learn in Italian primary school 9
Behaviour construction kit 9
Computational Thinking: videogames, educational robotics, and other powerful ideas to think with 9
A cybernetic construction kit for young children. Research Findings & Perspectives 9
On the concept of reusability in Educational Design 9
Programming environment V.1 8
L' uso di rappresentazioni multiple nella didattica della matematica 8
UniSchooLabS 8
Programming environment V.2. CKPE Reference Manual 8
Costruire giocattoli cibernetici 8
UniSchooLabs toolkit: Tools and methodologies to support the adoption of universities' remote and virtual labs in schools 8
Bambini e Computer: il computer come strumento per apprendere nella scuola dell infanzia 8
Fisica e Computer 8
A cybernetic construction kit for young children 8
Edu Robot 8
"La bottega dei Robot" al Museo della Scienza e della Tecnologia Leonardo da Vinci 8
STELLAR 8
Competenza digitale e pensiero computazionale 8
Program download interface user manual 8
Interactive video and artificial intelligence: a convenient marriage 8
La fabbrica dei robot 8
Collaborative teacher training through telematics 8
Terremoti: un sistema interattivo multimediale per l'educazione alla difesa dei fenomeni sismici 8
Stand c/o ABCD: Tecnologie Didattiche: Quale valore aggiunto per l'apprendimento? 7
Report on interviews for the CopuThink project 7
Marchio TERREMOTI 7
Scaffolding the teaching and learning of science 7
CAB. Prototyping Methodology 7
Minutes of the kick-off meeting and consolidated work plan 7
Kit de Construction de comportements 7
Giochiamo con i Robot 7
Il computer nella scuola dell infanzia 7
Giocattoli fatti di atomi e giocattoli fatti di bit: riflessioni su gioco e apprendimento nell 'era del computer 7
Un ambiente visivo per programmare i robot LEGO 7
Il Pensiero Informatico 7
Interim final report of the CompuThink project 7
WEBLABS 7
Editoriale TD27 - Imparare giocando con i robot 7
Program download interface specifications 7
Giochiamo con i robot 7
Edu Robot: final report 7
Inspiring Science Education 7
Apprendere concetti scientifici giocando a costruire robot Lego 7
Short note on dissemination activities for the CompuThink project. 7
Copernico 2 7
Final report on Literature Review on Conputation al Thinking 7
Toolkit per la robotica educativa 7
I robot LEGO 7
Totale 927
Categoria #
all - tutte 3.010
article - articoli 424
book - libri 72
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 294
Totale 3.800


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2023/202420 0 0 0 0 0 0 0 0 0 5 2 13
2024/2025919 2 10 111 74 589 133 0 0 0 0 0 0
Totale 939