SETA, LUCIANO
 Distribuzione geografica
Continente #
AS - Asia 3.152
NA - Nord America 1.664
EU - Europa 958
SA - Sud America 720
AF - Africa 51
OC - Oceania 7
Continente sconosciuto - Info sul continente non disponibili 1
Totale 6.553
Nazione #
US - Stati Uniti d'America 1.582
SG - Singapore 1.453
CN - Cina 610
BR - Brasile 595
IT - Italia 455
VN - Vietnam 407
HK - Hong Kong 303
FR - Francia 182
JP - Giappone 99
DE - Germania 67
GB - Regno Unito 64
KR - Corea 61
AR - Argentina 49
BD - Bangladesh 41
IN - India 40
NL - Olanda 39
CA - Canada 38
FI - Finlandia 36
ID - Indonesia 26
MX - Messico 26
EC - Ecuador 23
IQ - Iraq 18
CO - Colombia 16
ZA - Sudafrica 16
IL - Israele 13
TR - Turchia 12
VE - Venezuela 12
ES - Italia 11
RU - Federazione Russa 11
PT - Portogallo 10
SE - Svezia 10
PH - Filippine 9
PL - Polonia 9
PY - Paraguay 9
UA - Ucraina 9
CL - Cile 8
IE - Irlanda 8
PK - Pakistan 8
AT - Austria 7
AU - Australia 7
EG - Egitto 7
AL - Albania 6
GR - Grecia 6
NP - Nepal 5
RO - Romania 5
SA - Arabia Saudita 5
UZ - Uzbekistan 5
AE - Emirati Arabi Uniti 4
AO - Angola 4
BO - Bolivia 4
KE - Kenya 4
LT - Lituania 4
MA - Marocco 4
OM - Oman 4
AZ - Azerbaigian 3
BA - Bosnia-Erzegovina 3
DO - Repubblica Dominicana 3
DZ - Algeria 3
JM - Giamaica 3
KZ - Kazakistan 3
LB - Libano 3
MY - Malesia 3
NI - Nicaragua 3
PA - Panama 3
TN - Tunisia 3
UY - Uruguay 3
BH - Bahrain 2
CZ - Repubblica Ceca 2
DK - Danimarca 2
ET - Etiopia 2
GE - Georgia 2
GH - Ghana 2
IR - Iran 2
JO - Giordania 2
MD - Moldavia 2
AG - Antigua e Barbuda 1
AM - Armenia 1
BB - Barbados 1
BG - Bulgaria 1
BN - Brunei Darussalam 1
BS - Bahamas 1
CG - Congo 1
CH - Svizzera 1
EE - Estonia 1
GF - Guiana Francese 1
GG - Guernsey 1
GM - Gambi 1
GP - Guadalupe 1
GT - Guatemala 1
HN - Honduras 1
HR - Croazia 1
HU - Ungheria 1
IM - Isola di Man 1
LV - Lettonia 1
MM - Myanmar 1
MN - Mongolia 1
MZ - Mozambico 1
NG - Nigeria 1
NO - Norvegia 1
PS - Palestinian Territory 1
Totale 6.545
Città #
Singapore 836
Santa Clara 529
Hong Kong 297
Beijing 198
San Jose 176
Ashburn 168
Hefei 141
Ho Chi Minh City 132
Lauterbourg 127
Hanoi 102
Los Angeles 92
Florence 87
Tokyo 87
Seoul 57
Rome 43
São Paulo 43
Dallas 41
New York 41
Palermo 34
Potenza 32
Milan 27
Helsinki 19
Rio de Janeiro 19
Da Nang 17
Haiphong 17
Buffalo 16
Belo Horizonte 15
Frankfurt am Main 15
Naples 15
Guangzhou 13
Nuremberg 13
Bologna 12
Council Bluffs 12
Orem 12
Johannesburg 11
London 11
Anápolis 10
Brooklyn 10
Ha Long 10
Lisbon 10
Turku 10
Bari 9
Catania 9
Chennai 9
Falkenstein 9
Genoa 9
Munich 9
Stockholm 9
Toronto 9
Warsaw 9
Biên Hòa 8
Phoenix 8
Quảng Ngãi 8
Brasília 7
Curitiba 7
Dublin 7
Guayaquil 7
Mexico City 7
Minamishinagawa 7
Newark 7
Salvador 7
Santo André 7
Thái Nguyên 7
Bengaluru 6
Boardman 6
Chicago 6
Denver 6
Dhaka 6
Hangzhou 6
Las Vegas 6
Montreal 6
Ninh Bình 6
Philadelphia 6
Quito 6
Amsterdam 5
Atlanta 5
Baghdad 5
Caracas 5
Caruaru 5
Casalnuovo di Napoli 5
Caxias do Sul 5
Düsseldorf 5
Florianópolis 5
Fortaleza 5
Franca 5
Guarulhos 5
Houston 5
Manchester 5
Messina 5
Mumbai 5
Porto Alegre 5
San Francisco 5
Southwark 5
Surabaya 5
Sydney 5
Turin 5
Waterlooville 5
Aracaju 4
Asunción 4
Boston 4
Totale 3.925
Nome #
ChatGPT in Economic Games: Experimenting with Human-AI Interaction 134
An Augmented Reality Solution for the Positive Behaviour Intervention and Support 132
Pensiero Computazionale ed Embodied Cognition 111
Integrating xAPI in AR applications for Positive Behaviour Intervention and Support 95
EXPLORING STUDENTS' MOTIVATION FOR CHOOSING HEALTHCARE DEGREE COURSES 86
Analysis of PBIS Requirement for ARETE 76
Gym2Learn a Web Annotation System for text Comprehension 75
The BASE system: a Digital Behavioral Assessment tool for school environment 75
PBIS-AR app 75
Combining Augmented Reality and Fairy Tales to Teach Science to Primary School Students: Teachers' Experience from the Fairy Tale Science Augmented (FAnTASIA) Project 75
The relationship between empathy and altruistic motivations in nursing studies: a multi-method study 73
Economic games and AI: a learning experience at university 72
What have we learnt about mobile LifeLong Learning (mLLL)? 72
Collaborative Augmented Reality Tools for Behavioral Lessons 71
The Potential of AR Solutions for Behavioral Learning: A Scoping Review 71
A Tool To Activate Metacognitive Strategies During Web Surfing: A Pilot Study 68
Tecnologie per la gestione della conoscenza 67
Introducing evidence-based practices to manage problem behaviours at school: The behave application 67
The BEHAVE application as a tool to monitor inclusive interventions for subjects with neurodevelopmental disorders 64
Guiding students to acquire strategies for Web Learning through Gym2Learn 62
Interactive AR PBIS component 62
THE BASE SYSTEM: A SCHOOL-WIDE POSITIVE BEHAVIOUR SUPPORT TOOL TO FACILITATE EVIDENCE-BASED DIGITAL INTERVENTION PRACTICES 62
A DIGITAL BEHAVIOURAL ASSESSMENT APPLICATION TO APPLY POSITIVE BEHAVIOUR SUPPORT IN SCHOOL WIDE INTERVENTION 61
FANTASIA Impact Assessment Report (IO4) Findings and final report of FANTASIA application 59
The BEHAVE application as a tool to monitor inclusive interventions for subjects with neurodevelopmental disorders 57
Pequod: Moderated regression package. R package version 0.0-2. 55
The BEHAVE application as a tool to monitor inclusive interventions for subjects with neurodevelopmental disorders 55
Using Augmented Reality (AR) to Support Student Learning Within the PBIS Framework 54
WHAAM - Web Health Application for Adhd Monitoring 54
Development of AR Interactive Components for Positive Behavioral Interventions and Supports 54
The ARETE Ecosystem for the Creation and Delivery of Open Augmented Reality Educational Resources: The PBIS Case Study 53
Le tecnologie mobili dell'apprendimento permanente, il progetto MOTILL 52
Metacognition for enhancing online learning 51
MOTILL Partnership Virtual Community (PVC) 49
Self-reported motivation for choosing nursing studies: a self-determination theory perspective 47
WHAAM - Web Health Application for Adhd Monitoring 47
Kaleidoscope 45
WHAAM A new online service supporting parents and teachers of children with ADHD 45
La tecnologia a supporto degli interventi comportamentali evidence-based per l'ADHD: l'applicazione WHAAM 45
Premio: MoULe - GOLD Award at the mLearn 2009 44
The WHAAM application: A tool to support the evidence-based practice in the functional behaviour assessment 44
Promoting positive behaviour at school with eXtended Reality (XR) in Europe 43
Surfing To Learn 43
Workshop - In Rete per l'ADHD Un'app a servizio di Insegnanti, genitori e professionisti della salute 43
Kick Off Meeting -Web Health Application for Adhd Monitoring 43
Tecnologie mobili e apprendimento. Alcune considerazioni sull'uso del sistema MoULe 43
A Model to explain Italian regional differences in PISA 2009 outcomes 43
Metacognition in Web-Based Learning Activities 42
A New Proposal to Model the Relationships between Total Factor Productivity, Institutions and Accumulation 42
Le Tecnologie Mobili nella Scuola Italiana: una esperienza per le vie di Palermo 42
Seminario: Migrazioni/Social Network 42
Addestramenti metacognitivi: rassegna dei programmi tradizionali e linee guida per una implementazione web-based 42
Multimodal Annotation to Support Web Learning Activities 42
Palermo Scienze - Stand sul Mobile Learning 42
Did@Browser: A Tool To Support The Surfing Activities Of Students 41
Social knowledge building in a mobile learning environment 41
DeducerMMR: A Deducer plugin for moderated multiple regressions and simple slopes analysis. 41
Il Covid-19: un'occasione per la didattica della complessità? 41
Gym2Learn, a metacognitive tool for web learning 41
Le Tecnologie mobili dell'apprendimento permanente: best practices 40
The design of the Whaam application 40
Lettura e comprensione online: da un modello allo sviluppo di un sistema 40
School Leadership Between Accountability and Values 40
Protocollo di intesa interistituzionale per l utilizzo e la diffusione di tecnologie mobili nell ambito di progetti di lifelong learning - LANDS ONLUS 39
Web Health Application for Adhd Monitoring Context - Driven Framework 39
Gym2Learn A web annotation system to support metacognitive learning skills 39
Wiki and Moodle to teach programming languages at university. 38
Deliverable 4.3.5- Activity 4 - Biodiversity mainstreaming in Maritime Spatial Planning (MSP4BIODIVERSITY). Tasks 4.3.5 Analysis of sectors of the blue economy, through the identification of indicators and impact assessment 38
MoULe: Un'eperienza di mobile learning a Palermo 38
Did@browser: un sistema specializzato per la navigazione in ambito didattico 38
Supporting situated learning through mobile 38
Workshop sul Mobile Lifelong Learning 38
Master di alta formazione in metodologie e tecnologie per la didattica e l'apprendimento in rete: e-learning e web 2.0 38
Note taking with Gym2learn: helping students to use online text comprehension strategies 38
Borse Giovani Laureati 37
Mobile Technologies in Lifelong Learning: Best Practices 37
Percorsi didattici per le vie della città 37
1st International Workshop on Mobile Technologies in Lifelong Learning 37
THE DESIGN OF AN E-LEARNING MODULE CENTERED IN THE USE OF AN INNOVATIVE WEB HEALTH APPLICATION FOR ATTENTION DEFICIT HYPERACTIVITY DISORDER MONITORING 36
Diritto d'autore ed utilizzazione economica: MoULe - Mobile and Ubiquitous Learning 36
MOTILL BPC - Best Practices Collection 35
La tecnologia per l'osservazione del comportamento: il Whaam Project 35
Marchio e nome MoULe 35
Web Health Application for Adhd Monitoring Final report (Public Part) 35
Creative Commons in Educational Context 35
A Reflection on Some Critical Aspects of Online Reading Comprehension 35
Gym2Learn: esperienze di apprendimento metacognitivo in rete 35
Integrating Handheld Devices in Secondary School Curricula: A Two Years Experience 34
TEACHING BEHAVIOURAL ROUTINES USING AUGMENTED REALITY IN THE ARETE PROJECT 34
Design e valutazione di una esperienza di mobile learning 34
Social tagging in a mobile learning environment 34
MoULe - Mobile and Ubiquitous Learning 33
Apprendere in mobilità 33
Some considerations on a mobile learning experience in a secondary school 33
Laboratori di tecnologie didattiche: Esplorare Metodi e Tecnologie per l'Insegnamento e l'Apprendimento 33
MOTILL - Mobile Technologies in Lifelong Learning: best practices - Communication Plan 33
Mobile Learning for Lifelong Learning projects in the Italian context 32
Gym2Learn: Un sistema di annotazione per la creazione di percorsi di apprendimento in rete Internet 32
L'esperienza MoULe: un progetto per il Mobile and Ubiquitous Learning 32
MOTILL - Mobile Technologies in Lifelong Learning: best practices - Six Month Report 32
Totale 4.948
Categoria #
all - tutte 24.959
article - articoli 5.776
book - libri 755
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 3.018
Totale 34.508


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2023/202421 0 0 0 0 0 0 0 0 6 1 14 0
2024/20252.330 10 13 176 78 475 121 72 96 80 68 619 522
2025/20264.156 166 422 411 620 826 203 560 245 203 222 200 78
2026/2027134 134 0 0 0 0 0 0 0 0 0 0 0
Totale 6.641